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Corpses targetable IMPLEMENTED

Posted: Thu Oct 12, 2017 10:06 pm
by Sunrise Samurai
Most recent dev version has corpses as targets for basic attacks. This interferes a good bit with movement, since you end up attacking the space you want to move in.

Re: Corpses targetable

Posted: Fri Oct 13, 2017 1:07 am
by Alexander82
I wanted to report that too. Movement should have priority on attack.

Re: Corpses targetable

Posted: Fri Oct 13, 2017 3:57 am
by Stratego (dev)
ok, i added them the IS_INATTACKABLE specaction.
lets see how it works.

will work only on new corpses.

uos 20

Re: Corpses targetable IMPLEMENTED

Posted: Fri Oct 13, 2017 9:14 am
by Alexander82
Yeah, it might have been useful if you didn't risk of wasting attacks by needing to step on a certain corpse

Re: Corpses targetable IMPLEMENTED

Posted: Fri Oct 13, 2017 4:26 pm
by Sunrise Samurai
Maybe it's time we added an option to switch between attack and move. Aside from targeting corpses, it would help prevent such accidents as moving an archer to melee range of the unit you wanted to shoot :x I've done that a few too many times to count :oops:

Re: Corpses targetable IMPLEMENTED

Posted: Fri Oct 13, 2017 4:35 pm
by Midonik
Or when you want to move worker on dameged bridge tile... Switch betwen attack and move will be great think. ;)

Re: Corpses targetable IMPLEMENTED

Posted: Fri Oct 13, 2017 9:27 pm
by Alexander82
Yeah, i was thinking the same. Like the workers that can switch action by clicking on them.

Re: Corpses targetable IMPLEMENTED

Posted: Sat Oct 14, 2017 4:47 am
by Stratego (dev)
please post this as a separate thread.

in this thread i think corpses still not right, now i can not step on them as i see.

Re: Corpses targetable IMPLEMENTED

Posted: Sat Oct 14, 2017 9:53 am
by Sunrise Samurai
Yes. Corpses not only can't be stepped on. They can't be walked over or attacked anymore. They can and will clog the battlefield, and only raise dead can remove them.