Page 1 of 1
Catapult Tower ACCEPTED
Posted: Tue Oct 17, 2017 7:42 pm
by LordOfAles
Same stats as catapult, but immobile.
Turns to build:12
Re: Catapult Tower
Posted: Wed Nov 15, 2017 7:20 am
by godOfKings
Wat about the HP and the picture?
Re: Catapult Tower
Posted: Mon Sep 10, 2018 6:19 am
by Lynx Shafir
isn't better solution t building a catapult what is mobile and hide in a tower?
Re: Catapult Tower
Posted: Mon Sep 10, 2018 9:23 am
by godOfKings
Here is the thing, a catapult that hides in 200+ HP towers, and can escape next turn in a wagon, that is not a solution, it is an op and broken feature of this game currently, if this tower is implemented we can finally get rid of catapult getting garrisoned in towers and castles which would remove one of the reasons for the opness of catapults, so I full heartedly support this tower
Re: Catapult Tower
Posted: Tue Sep 11, 2018 12:05 am
by COOLguy
godOfKings wrote: ↑Mon Sep 10, 2018 9:23 am
we can finally get rid of catapult getting garrisoned in towers and castles
Nah that would just screw all the players who play defensively. Telling them that if they play defense they can't protect their most vulnerable units? You gotta use the mobility you have to defeat them.
He has to defend everywhere, but load up in wagons and you choose where to attack. ie. you both have 6 catapults and he has towers. You can focus all 6 catapults on one tower while he has to spread his catapults in every tower.
Catapult tower is an okay idea by itself
Re: Catapult Tower ACCEPTED
Posted: Sat Oct 27, 2018 7:20 am
by Stratego (dev)
accepted please someone make json for it - thanks!