Last Gasp
Posted: Sat Oct 21, 2017 6:58 pm
Cost:6
Researched at:Castle
Effect:Every imperial unit's hp (shielder,swordsman,knight and halberdier) won't drop below 1hp unless at 1hp.
This would work only if unit is physically damaged(spells are ignoring this tech)
Possible?
Researched at:Castle
Effect:Every imperial unit's hp (shielder,swordsman,knight and halberdier) won't drop below 1hp unless at 1hp.
This would work only if unit is physically damaged(spells are ignoring this tech)
Possible?