Tower of darkness - ANSWERED
Posted: Tue Oct 24, 2017 9:04 pm
Cost 8
Hp 40
Armor 2/4
Aura: darkness​, radius 5
This building shrouds the surrounding area in thick darkness, reducing visibility. In reveal games, fog covers the affected area, hiding it from enemies if they don't have anything to see that area, as per "explored" games. In fog games, affected tiles require 2 points of sight, so that a unit with 8 sight can only see 4 tiles into it (though they see outside it normally.)
Honestly, I don't know if this can be done. If it can, I think it would be cool to give that gloom and doom feeling around an undead base, while having tactical significance for hiding the exact makeup of your forces.
Hp 40
Armor 2/4
Aura: darkness​, radius 5
This building shrouds the surrounding area in thick darkness, reducing visibility. In reveal games, fog covers the affected area, hiding it from enemies if they don't have anything to see that area, as per "explored" games. In fog games, affected tiles require 2 points of sight, so that a unit with 8 sight can only see 4 tiles into it (though they see outside it normally.)
Honestly, I don't know if this can be done. If it can, I think it would be cool to give that gloom and doom feeling around an undead base, while having tactical significance for hiding the exact makeup of your forces.