Minelayer
Posted: Thu Oct 26, 2017 10:41 pm
Cost 8
Hp 20
Armor 0/0
Speed 3
Stealth, can see stealth
Spells: lay mine, lay nuclear mine (cooldown 6)
Mine
Hp 1
Stealth
When destroyed (or stepped on) explodes, 10 damage and fire in AOE 1.
Nuclear mine
Same, but deals 75 damage, AOE 2. Causes fire, poison, and EMP (curse, for electronics) to anything caught in the blast.
Leave it to humans to be irresponsible enough to seed an area with radioactive explosives, then leave them unattended to cause indescriminate harm.
Essentially, forces enemies to keep a scout unit around or accept the consequences of charging a mine field. Also, mines can be placed as neutrals when creating a map, to make some maps dangerous to run around carelessly.
Hp 20
Armor 0/0
Speed 3
Stealth, can see stealth
Spells: lay mine, lay nuclear mine (cooldown 6)
Mine
Hp 1
Stealth
When destroyed (or stepped on) explodes, 10 damage and fire in AOE 1.
Nuclear mine
Same, but deals 75 damage, AOE 2. Causes fire, poison, and EMP (curse, for electronics) to anything caught in the blast.
Leave it to humans to be irresponsible enough to seed an area with radioactive explosives, then leave them unattended to cause indescriminate harm.
Essentially, forces enemies to keep a scout unit around or accept the consequences of charging a mine field. Also, mines can be placed as neutrals when creating a map, to make some maps dangerous to run around carelessly.