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Chameleons IMPLEMENTED

Posted: Fri Oct 27, 2017 5:58 pm
by Midonik
There were tech that will make some units sthelth-instand,I will make this tech required to make this type of units. They are standard alphas,but they using uniforms made of special material,that turn it colour into clour of background.
Same stats as alpha,but 3 cost and stelth.
Cost:3
Hp: 17
Attack: 8
Range: 1
Armor:0
Bio armor:0
Speed: 3
Sight: 4
Sthelth unit

Re: Chameleons

Posted: Fri Oct 27, 2017 6:00 pm
by Midonik
I think that humans will have mines as sthelth unit,and reptilians will have those.

Re: Chameleons

Posted: Mon Oct 30, 2017 1:41 am
by Sunrise Samurai
I'm assuming these basic units get a bonus vs buildings? That sounds like fun with stealthed infantry like this. I could have some tactical enjoyment​ with sneaking these guys around.

I'd also suggest a stealthy scout for reptilians, like AoS spy and AoF undead shades.

Re: Chameleons

Posted: Tue Nov 07, 2017 8:52 pm
by Midonik
No,I think buldings should mostly be destroyed by artillery and bombers,those are more to try to attack enemy's back units,mostly spellcasters,or just attack unexpected on not prepared enemy.

Re: Chameleons

Posted: Wed Nov 08, 2017 1:48 am
by Sunrise Samurai
Bonus vs psychic units. Good idea

Re: Chameleons

Posted: Wed Nov 08, 2017 6:27 am
by Midonik
Not really need bonus thought.

Re: Chameleons

Posted: Mon Nov 20, 2017 4:01 pm
by Midonik
How about making them anty-infantry snipers?

Re: Chameleons

Posted: Mon Nov 20, 2017 4:23 pm
by LordOfAles
To copy stats from sniper topic in AoWW?

Re: Chameleons

Posted: Mon Nov 20, 2017 4:24 pm
by Midonik
Kind of,but +2 hp. And needs tech to be build. 2 range.

Re: Chameleons

Posted: Sat Nov 25, 2017 11:35 am
by Midonik
Cost:2
HP:9
Attack:6 (energy)
P armor:0
Ch armor:0
E armor:0
Speed:3
Sight:5
Range:2
Actions:1
Bonuses: 200% infantry and 100% against flesh and blood units
Builders: Tc,alien base
Special: Stealth unit
Need tech "Colour-changing textile" (if you have better name,suggest it), that cost 4 turns.
I think it can cost two,becouse it don't gets demolition grenades,and needs tech.

Re: Chameleons

Posted: Wed Dec 13, 2017 6:49 pm
by Midonik
How about that?