Trip
Posted: Sun Oct 29, 2017 12:30 am
Research cost 4
Shaded get the "trip" spell
Trip: range 4, no cooldown. Target gets -1 speed (doesn't stack with self) for one turn.
Gives shades a mischievous​ role in slowing enemies just a little at a crucial moment, while remaining invisible scouts.
Shaded get the "trip" spell
Trip: range 4, no cooldown. Target gets -1 speed (doesn't stack with self) for one turn.
Gives shades a mischievous​ role in slowing enemies just a little at a crucial moment, while remaining invisible scouts.