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Ribauldequin / Organ Gun

Posted: Sat Jul 08, 2017 11:21 am
by Dan301002
A late medieval volley gun with many small-caliber iron barrels set up parallel on a platform, in use during the 14th and 15th centuries. When the gun was fired in a volley, it created a shower of iron shot. But, does the engine allow continuous attack in 1 salvo? (Basically one attack releasing balls of iron showering enemies in random trajectory in one side, the farthest trajectory is 2-3 from the center of target, the ball number? I don't know for now)

This units will be a good anti infantry / army.
The source : https://en.m.wikipedia.org/wiki/Ribauldequin

Re: Ribauldequin / Organ Gun

Posted: Sun Jul 09, 2017 4:32 pm
by DoomCarrot
Another cool gunpowder unit idea! Probably should have ashigaru range, damage, and accuracy, but gets 3 shots per turn or something. Would be useful for mowing down hordes of approaching troops where accuracy is not a concern.

Ribault

Posted: Sun Oct 29, 2017 11:51 pm
by MightyGuy
Ribault
(Gun Powder Siege Unit)
A small multi-barrel wagon mounted cannon. A good defensive tool able to fire in a nine-barrel barrage.

Image

The Ribault, also known as the organ gun due to its many pipes, is a fearsome spectacle on the battlefield. Armed with nine short-ranged barrels. Able to fire all nine barrels at once, it makes the enemy think twice before engaging!

Re: Ribault

Posted: Mon Oct 30, 2017 12:48 am
by MightyGuy
First Try. No Teamcolor

Re: Ribault

Posted: Mon Oct 30, 2017 1:33 am
by Sunrise Samurai
First one seems to have that gun look, with straight​ barrels and a good appearance. The second looks like someone shaped the number 8 in the barrels.

Suggested stats: awful accuracy, but wide AOE maybe? Also low damage, multiple attacks?

Re: Ribault

Posted: Mon Oct 30, 2017 1:36 am
by MightyGuy
I Agree, Did you mean Low accuracy, 9 action turns, low damages? no cooldown?

Re: Ribault

Posted: Mon Oct 30, 2017 6:07 pm
by COOLguy
What time period was this unit? And how different from the cannon unit is it?

Re: Ribault

Posted: Mon Oct 30, 2017 10:19 pm
by MightyGuy
1. A Ribauldequin, also known as a rabauld ,
ribault , ribaudkin , infernal machine or organ gun , was a late medieval volley gun with many small-caliber iron barrels set up parallel on a platform, in use during the 14th and 15th centuries. When the gun was fired in a volley, it created a shower of iron shot. They were employed, specifically, during the early fifteenth century, and continued serving, mostly, as an
anti-personnel gun. The name organ gun comes from the resemblance of the multiple barrels to a pipe organ

https://en.m.wikipedia.org/wiki/Ribauldequin

2. I Think it shoots 1 Small Cannon Ball (9 Action Turns), It has Low Accuracy 70%, No Cooldown.

Cannon is can shoot only one cannon ball.

Re: Ribault

Posted: Tue Oct 31, 2017 12:38 pm
by MightyGuy
Name: Rebault
Upgrade Unit: Yes (4 Gems)

STATS:
Cost: 4
HP: 14
Attack: 5
Armor: 1
P. Armor: 6
Range: 8
Action Turn: 9
Speed: 2

Bonus: Same to Cannoneers Bonuses. divided by 4 because cannonneers
has 20 damage
Builders: Workers, TCs, Siege Shop.

Re: Ribault

Posted: Wed Nov 01, 2017 11:46 pm
by DoomCarrot
Yes, good idea and very similr to organ gun. Maybe topics can be merged.

I think that this would be good alternative against players who like to get spammy with defenders and skirmishers on maps where it is hrd to make melee contact with opponents.

Re: Ribault

Posted: Wed Nov 01, 2017 11:58 pm
by MightyGuy
MightyGuy wrote:Name: Rebault
Upgrade Unit: Yes (4 Gems)

STATS:
Cost: 4
HP: 14
Attack: 5
Armor: 1
P. Armor: 6
Range: 8
Action Turn: 9
Speed: 2

Bonus: Same to Cannoneers Bonuses. divided by 4 because cannonneers
has 20 damage
Builders: Workers, TCs, Siege Shop.

Is it Balanced?

Re: Ribault

Posted: Wed Nov 01, 2017 11:58 pm
by MightyGuy
DoomCarrot wrote:Yes, good idea and very similr to organ gun. Maybe topics can be merged.

I think that this would be good alternative against players who like to get spammy with defenders and skirmishers on maps where it is hrd to make melee contact with opponents.
thanks for your support ! :)

Re: Ribault

Posted: Fri Nov 10, 2017 4:38 pm
by godOfKings
MightyGuy wrote:
DoomCarrot wrote:Yes, good idea and very similr to organ gun. Maybe topics can be merged.

I think that this would be good alternative against players who like to get spammy with defenders and skirmishers on maps where it is hrd to make melee contact with opponents.
thanks for your support ! :)
Lol looks like I m in deep *trouble* (the other word is banned) :lol: :lol:

Re: Ribauldequin / Organ Gun

Posted: Sun Dec 10, 2017 6:27 pm
by Belfry777
Hey someone is using there thinker spot!! :idea:

Re: Ribault

Posted: Wed Feb 21, 2018 8:11 am
by makazuwr32
MightyGuy wrote:
MightyGuy wrote:Name: Rebault
Upgrade Unit: Yes (4 Gems)

STATS:
Cost: 4
HP: 14
Attack: 5
Armor: 1
P. Armor: 6
Range: 8
Action Turn: 9
Speed: 2

Bonus: Same to Cannoneers Bonuses. divided by 4 because cannonneers
has 20 damage
Builders: Workers, TCs, Siege Shop.

Is it Balanced?
I think this must not be buildable at TCs. Only by workers and siege workshops.
And no bonuses to any units. Or increase its cost by 1.

Re: Ribault

Posted: Fri Feb 23, 2018 8:06 pm
by COOLguy
Same unit - merged!

Re: Ribault

Posted: Fri Feb 23, 2018 9:16 pm
by Belfry777
your nick name should be "coolmerge"!

Re: Ribault

Posted: Sat Feb 24, 2018 5:12 pm
by COOLguy
lol :)

Re: Ribault

Posted: Sun Feb 25, 2018 3:13 am
by Belfry777
No really, put it into your list. "Cool guy aka coolmerge"

organ gun/volley gun

Posted: Wed Jul 25, 2018 12:54 pm
by Gral.Sturnn
Anti infantry armor piercieng siege weapon.

Cost: 6 turns
Hp: 15
Attack: 20
Speed: 1
Armor: 0
Spell resistance: 0%
Pierce armor: 5

Hits all enemies in a row of 5.

Re: organ gun/volley gun

Posted: Wed Jul 25, 2018 1:07 pm
by godOfKings
repost, we already have an image and it is ready for voting too i think

http://ageofstrategy.net/viewtopic.php? ... a228d08ba5

Re: Ribault

Posted: Wed Jul 25, 2018 1:11 pm
by godOfKings
some one wants to put team colour so it can b put to vote list?

Re: Ribault

Posted: Wed Jul 25, 2018 1:31 pm
by Gral.Sturnn
Wait a second how is the ffire mechanic going to work????

I suggest it hits 3 units in a row or hit 5 in a row and add one more turn cost

Re: organ gun/volley gun

Posted: Wed Jul 25, 2018 1:31 pm
by Gral.Sturnn
Well im blind lol thanks!!!

Re: Ribault

Posted: Wed Jul 25, 2018 2:22 pm
by makazuwr32
it will have 9 actions/turn. only.
Like an archer on heavy steroids 'cause it has higher range and far more actions.

Alas i suggest to increase its cost by 1 or even 2 as well because it can deal 45 damage per turn to single target excluding armor.

Re: Ribault

Posted: Wed Jul 25, 2018 6:07 pm
by Gral.Sturnn
It doesent make snese for single target i mean this weapon worked more like a shotgun

Re: Ribault

Posted: Wed Jul 25, 2018 8:08 pm
by godOfKings
Hard to code in one row,

How about 2 action, area effect with 1 power range, and no damage penalty, so deals 5 physical damage to everything in area, cost can b 5 turns, does it is shooting about 10 bullets in one atk, or we can give 1 action and 10 base damage

wat is the operational range of original weapon, a few hundred metres? We should decide if it has archer range of 5 tiles or cannon range

Re: organ gun/volley gun

Posted: Wed Jul 25, 2018 8:10 pm
by godOfKings
@COOLguy can u merge topics?

Re: Ribault

Posted: Wed Jul 25, 2018 8:53 pm
by Gral.Sturnn
They were very inaccurate but they had a 100 meters effective range

Re: Ribault

Posted: Wed Jul 25, 2018 8:57 pm
by godOfKings
Then I guess 5 or 6 range?