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"Haloween bug"
Posted: Mon Oct 30, 2017 3:57 pm
by Midonik
I was makeing the Halloween map. When players all units (there are two players,if its have meaning) hide in bulidings (golem towers) the player lose. I can deal with that by "map editors tricks" (just put unit that cant be hitted and its move is blocked somewhere) but its strange and annoying.
Re: "Haloween bug"
Posted: Mon Oct 30, 2017 8:39 pm
by Stratego (dev)
soory i dont understand wht you do, please write it step by step.
Re: "Haloween bug"
Posted: Mon Oct 30, 2017 11:25 pm
by MightyGuy
Easy Questions:
What is the bug problem?
What, which or who are the objects or assets are you saying about?
Re: "Haloween bug"
Posted: Tue Oct 31, 2017 11:06 am
by Midonik
-Map with two players contolet by human
-Player 1 hides all his units in structures (golem towers)
-He lose
Re: "Haloween bug"
Posted: Tue Oct 31, 2017 11:09 am
by Stratego (dev)
what is a golem tower?
what units he had? (that he hides in some towers)
Re: "Haloween bug"
Posted: Tue Oct 31, 2017 11:14 am
by Midonik
Oh,wait,not golem tower but bone tower
There were shade,fire skul throwers and skeleton archers.
Re: "Haloween bug"
Posted: Tue Oct 31, 2017 1:30 pm
by Stratego (dev)
and "moving" them into tower was by
a) manually (when you played it)
b) by triggers
Re: "Haloween bug"
Posted: Tue Oct 31, 2017 1:42 pm
by Midonik
Manualy
Re: "Haloween bug"
Posted: Tue Oct 31, 2017 1:44 pm
by Stratego (dev)
i have never experienced this, but will check.
can anyone else reproduce this bug?