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Black Knight IMPLEMENTED
Posted: Thu Nov 02, 2017 9:43 am
by LordOfAles
Hello! Is it possible to implement this unit for my campaign?
Hp: 100
Attack: 30
Range: 1
Speed: 6
Action/turn: 2
Sight: 8
Armor: 5/8
Spell Resistance: 100%
Re: Black Knight
Posted: Thu Nov 02, 2017 10:20 am
by Sunrise Samurai
Sounds like a nice campaign coming
Re: Black Knight
Posted: Thu Nov 02, 2017 10:21 am
by LordOfAles
If this gets in,

that is
Re: Black Knight
Posted: Thu Nov 02, 2017 1:39 pm
by General Brave
Seems like he got natural camouflage, I can barely see him.
Re: Black Knight
Posted: Fri Nov 10, 2017 1:30 pm
by LordOfAles
Here is the JSON! Any chance now?
Re: Black Knight
Posted: Fri Nov 10, 2017 3:33 pm
by Alexander82
Send both to Daniel if it is ready
Re: Black Knight
Posted: Fri Nov 10, 2017 3:34 pm
by LordOfAles
thanks!
Re: Black Knight
Posted: Fri Nov 10, 2017 3:35 pm
by Alexander82
Maybe adjust the sword tip since it lacks a pixel
Re: Black Knight
Posted: Fri Nov 10, 2017 3:38 pm
by LordOfAles
?
Re: Black Knight
Posted: Fri Nov 10, 2017 3:48 pm
by Alexander82
Lol no, it should have a tip
Re: Black Knight
Posted: Fri Nov 10, 2017 3:50 pm
by LordOfAles
xD
Re: Black Knight
Posted: Fri Nov 10, 2017 3:51 pm
by LordOfAles
.
Re: Black Knight
Posted: Fri Nov 10, 2017 8:02 pm
by Alexander82
yep
Re: Black Knight
Posted: Fri Nov 10, 2017 8:02 pm
by LordOfAles
goooood.....
Re: Black Knight
Posted: Tue Nov 14, 2017 6:02 pm
by LordOfAles
Deleted post