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Orc rpg campaign!

Posted: Sun Nov 05, 2017 8:18 pm
by Constantin
I'm plan create new orc rpg campaign
The first map
The first map is already ready to exit in campaign
The idea of the campaign is that your Orc team, consisting of seven different orcs led by leader of the orcs sawazas, should improve the position of the orcs in the war with humans and elves, lead the orcs to victory and make your leader to the King of the orcs.

Re: Orc rpg campaign!

Posted: Sun Nov 05, 2017 8:49 pm
by LordOfAles
Cool, like the idea, i expect heavy triggers right?

Re: Orc rpg campaign!

Posted: Wed Nov 22, 2017 5:55 pm
by Constantin
LordOfAles wrote:Cool, like the idea, i expect heavy triggers right?
Yes there will be some heavy triggers

Re: Orc rpg campaign!

Posted: Wed Nov 22, 2017 5:55 pm
by Constantin
Here are some screenshots of the maps

Re: Orc rpg campaign!

Posted: Wed Nov 22, 2017 7:30 pm
by Puss_in_Boots
1/2 map screenshots = a half surprise.

I'm going to love this campaign! :D

Re: Orc rpg campaign!

Posted: Sun Nov 26, 2017 2:38 pm
by Constantin
4th map

Re: Orc rpg campaign!

Posted: Thu Mar 01, 2018 4:41 am
by KingslyTheGreat
This is a topic reply

Re: Orc rpg campaign!

Posted: Thu Mar 01, 2018 8:37 pm
by Puss_in_Boots
It could be moved to medium. I wouldn't really consider these maps, "easy." They require care for most movements. The fact that they can discourage beginners from continuing play make them deserving of the move. It's definitely not a bad campaign, Constantine clearly took time and effort to design.

Wouldn't say that extreme reaction is going to be common, but definitely worst case scenario. That sentence actually was funny :) . More likely, the player sees he cannot finish this campaign and he decides to move on to the next one. It's what I did when I got stuck on campaign maps.

Re: Orc rpg campaign!

Posted: Thu Mar 01, 2018 9:32 pm
by KingslyTheGreat
I agree with everything you just said. Not a bad campaign, obviously very well worked and structured and absolutely nothing wrong with it. I think i was just a little upset at the 124 turns part, but my point is valid. Should probabpy not be an easy campaign

Re: Orc rpg campaign!

Posted: Fri Mar 02, 2018 5:12 am
by godOfKings
In my campaigns I always give hints to players as to wat they r supposed to do next, for example the hero unit needs to meet with an NPC character to progress story? I create a 'hint' box or an 'objective' box to tell players wat they should do next,

Re: Orc rpg campaign!

Posted: Fri Mar 02, 2018 6:59 am
by KingslyTheGreat
Currently working on a story for the opening map of a campaign idea I had and am hiding hints towards activating triggers in context clues. Not looking forward to designing the map though.

Re: Orc rpg campaign!

Posted: Fri Mar 02, 2018 7:00 am
by KingslyTheGreat
I think this conversation needs to be moved. It is now in no way related to the orc rpg campaign lol. Idk

Re: Orc rpg campaign!

Posted: Fri Mar 02, 2018 8:48 am
by godOfKings
just my suggestion as to how one can make the orc campaign more player friendly, by using triggers to display messages to tell players wat they need to do at any particular moment

Re: Orc rpg campaign!

Posted: Sun Aug 19, 2018 12:25 am
by RaistAMG
Yeah, begging ambushed by seventy archers because I hit a tree, after thirty rounds of tedious map crawling without much of a clue (oh, I have to nice the leader to the gate so everyone is teleported?) (Oh, I must move the leader to the back line, but not too any specific structure to be teleported back-without movement points-to progress?) (Oh, I must withstand area fire from the indestructible tower until I move leader close-3 turns? Glad I healed everybody before the teleport back... No, wait) (oh, the elven towers at the right of the stone pile shot at you, bit you can only reach one of them to attack) (oh, after giving up attacking said towers, you move South, hit a tree and then.... Hundreds of archers decimate your group in two rounds)

Way to go. Thinking on installing the game because of the sloppiness of branding this beast "easy"

Re: Orc rpg campaign!

Posted: Sun Aug 19, 2018 12:32 pm
by godOfKings
hey if u dont like a campaign, blame the map maker, not the game, cuz the map maker is just another player like urself, so u cant always expect a quality campaign, and if u r upset there is not enough 'easy' campaigns, then make an easy campaign urself to get free gems :lol:

Re: Orc rpg campaign!

Posted: Sun Aug 19, 2018 7:11 pm
by LordOfAles
Complaining is useless. Suggest improvements instead.

Re: Orc rpg campaign!

Posted: Thu Jul 02, 2020 6:27 pm
by redtiger7
OK, how do you get off the ledge at the start of the game?

Re: Orc rpg campaign!

Posted: Tue Sep 29, 2020 12:27 pm
by N0th1ng
How can I win the smith map? The dragon part it's easy but the second one is impossible for me. The spiders and snakes can poison you and u also fail the atack sometimes, and going back to village to heal me takes a lot of turns so, how can I do it

Re: Orc rpg campaign!

Posted: Thu Oct 01, 2020 2:47 am
by Savra
I actually managed to skip that part and just go to the second part once. I'm pretty sure you just have to walk by it.