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M3A1 Satan IMPLEMENTED
Posted: Fri Nov 10, 2017 1:51 am
by Puss_in_Boots
U.S. Marines were having trouble with storming concrete bunker after bunker in the Pacific Theatre. The solution to this dilemma was of course an armored flamethrowing vehicle!
Constructable after m3A1 tech us researched. The same stats as m3a1 tank.
Re: M3A1 Satan
Posted: Fri Nov 10, 2017 5:28 am
by MightyGuy
it looks like Stuart or I'm wrong?
Re: M3A1 Satan
Posted: Fri Nov 10, 2017 6:03 am
by Prof_GamerARCHIVED
This tank has basically the same hull and turret as a stuart tank, but its equiped with a flamethrower, so your right it looks like a stuart tank.
Re: M3A1 Satan
Posted: Sun Nov 19, 2017 12:34 am
by Belfry777
It will be hard to tell them apart!! lol

Re: M3A1 Satan
Posted: Sun Nov 19, 2017 12:38 am
by Puss_in_Boots
It's not like it was very easy to differentiate the tanks back then. Lol.
Could it use more fire?
Re: M3A1 Satan
Posted: Sun Nov 19, 2017 1:30 am
by Belfry777
yes maybe to the end of the tank.
Re: M3A1 Satan
Posted: Sun Nov 19, 2017 1:42 am
by Puss_in_Boots
Maybe this helps.
Re: M3A1 Satan
Posted: Sun Nov 19, 2017 2:14 am
by Belfry777
yep a lot better!
Re: M3A1 Satan
Posted: Sun Nov 19, 2017 2:17 am
by Puss_in_Boots
Thanks!

Re: M3A1 Satan
Posted: Sun Nov 19, 2017 2:55 am
by Belfry777
do you think it will be implemented?

Re: M3A1 Satan
Posted: Sun Nov 19, 2017 3:04 am
by Puss_in_Boots
Hopefully, we have to see what Daniel thinks.
Re: M3A1 Satan
Posted: Sun Nov 19, 2017 3:15 am
by Belfry777
who is Daniel?
Re: M3A1 Satan
Posted: Sun Nov 19, 2017 3:33 am
by Puss_in_Boots
Developer of the game. (I decide not to call him Stratego)
Re: M3A1 Satan
Posted: Sun Nov 19, 2017 8:35 am
by Prof_GamerARCHIVED
The unit looks awesome
Re: M3A1 Satan
Posted: Sun Nov 19, 2017 9:18 am
by LordOfAles
If you want i can animate the fire
Re: M3A1 Satan
Posted: Sun Nov 19, 2017 3:16 pm
by Belfry777
maybe make the fire longer?
Re: M3A1 Satan
Posted: Sun Nov 19, 2017 3:23 pm
by Puss_in_Boots
LordOfAles wrote:If you want i can animate the fire
Yes, animations would be nice!
Re: M3A1 Satan
Posted: Sun Nov 19, 2017 3:33 pm
by Belfry777
how do you animate anything?
Re: M3A1 Satan
Posted: Sun Nov 19, 2017 3:51 pm
by Puss_in_Boots
Belfry777 wrote:how do you animate anything?
Look at fire archer in AoS.
Re: M3A1 Satan
Posted: Sun Nov 19, 2017 4:20 pm
by Belfry777
it is OK I found out how on YouTube. and yes love fire archers!!
Re: M3A1 Satan
Posted: Sun Nov 19, 2017 4:54 pm
by Belfry777
here is a animation. Enjoy!
Re: M3A1 Satan
Posted: Sun Nov 19, 2017 4:57 pm
by Prof_GamerARCHIVED
Did you do that?
Re: M3A1 Satan
Posted: Sun Nov 19, 2017 5:09 pm
by Belfry777
yes you can do the same here!!!
https://youtu.be/k02LzYUwDvc
it is easy!!

Re: M3A1 Satan
Posted: Sun Nov 19, 2017 5:22 pm
by LordOfAles
No, its too "bam!". It must not draw too much attention and must be, how to say, balanced movement. Still, nice try
Re: M3A1 Satan
Posted: Sun Nov 19, 2017 5:34 pm
by LordOfAles
Here is the animation
Re: M3A1 Satan
Posted: Sun Nov 19, 2017 5:43 pm
by MightyGuy
you should make a wide canvas as the number of frames.
example: 4 Frames per second means 64x256
Re: M3A1 Satan
Posted: Sun Nov 19, 2017 5:47 pm
by LordOfAles
thanks mightyguy, but i post only gif to see if others like it before making canvas

Re: M3A1 Satan
Posted: Sun Nov 19, 2017 5:54 pm
by Belfry777
I like it! mine was trying to hit someone in the face!! lol
Re: M3A1 Satan
Posted: Sat Dec 09, 2017 6:57 am
by samuelch
I have made the xls. I think it's ready.
Re: M3A1 Satan
Posted: Sun Dec 10, 2017 6:30 am
by Stratego (dev)
very nice image!
please try to make the animation more fluent - now it is a little like it were 2 frame animation.