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Combined Bones

Posted: Fri Nov 10, 2017 3:14 pm
by samuelch
Liches or necromancers get a new spell called combine bones.
Effect= Turns 3 or 2 adjacent skeleton units (not corpses) to a skeleton monster. (the one that can be animated after researching animation mastery)
I think it's usefull to turn 3 or 2 normal skeleton warrior/archer/spearman into something better.

Re: Combined Bones

Posted: Fri Nov 10, 2017 3:18 pm
by LordOfAles
Maybe we can research this after animation mastery is researched

What about this stats?
Cost: 8
Researched At: Crypt
Depends On: Animation Mastery
Gem Cost: 6
Effect: Transforms Skeleton Workers into Skeleton Monsters

Re: Combined Bones

Posted: Fri Nov 10, 2017 3:19 pm
by LordOfAles
I said "Workers" because all other skeletons wield a weapon, which monster doesnt

Re: Combined Bones

Posted: Fri Nov 10, 2017 3:30 pm
by Alexander82
Nice idea

Re: Combined Bones

Posted: Fri Nov 10, 2017 3:31 pm
by LordOfAles
Plus they get kinda useless when they finish their work

Re: Combined Bones

Posted: Fri Nov 10, 2017 3:32 pm
by Sunrise Samurai
Try this: makes summon skeleton dragon able to use skeletons in addition to/instead of corpses.

The big problem with getting skeleton dragons is the requirement to line corpses up perfectly. This would be much easier.

Re: Combined Bones

Posted: Fri Nov 10, 2017 3:33 pm
by Alexander82
I mean the whole spell. Since you don't generally heal skeletons (it is better to raise a new one that wasting a corpse healing) it might be a good way to recycle units with a few hp less.

Re: Combined Bones

Posted: Fri Nov 10, 2017 3:33 pm
by LordOfAles
OP in my opinion

Re: Combined Bones

Posted: Fri Nov 10, 2017 3:34 pm
by Alexander82
Don't think so. The skeleton monster isn't too strong after all.

Re: Combined Bones

Posted: Fri Nov 10, 2017 3:41 pm
by LordOfAles
ok maybe dragons anyway?

Re: Combined Bones

Posted: Fri Nov 10, 2017 3:49 pm
by Alexander82
It is mostly for necro and the dragon require corpses, not units.

Re: Combined Bones

Posted: Wed Nov 29, 2017 7:47 pm
by StormSaint373
I like the idea, it could employ the use of these skeletons more efficiently.

I support this tech!

Re: Combined Bones

Posted: Thu Nov 30, 2017 1:03 pm
by Alexander82
image

Re: Combined Bones

Posted: Tue Dec 19, 2017 3:17 pm
by DoomCarrot
Sorry for this... but this reminds me of another thing from elder scrolls lol. Maybe some good inspiration

Image

Re: Combined Bones

Posted: Tue Dec 19, 2017 8:40 pm
by Alexander82
The image was an Easter egg for dragon ball fusion

Re: Combined Bones

Posted: Thu Dec 21, 2017 7:10 am
by StormSaint373
I like this idea though... It can be extremely useful.

Re: Combined Bones

Posted: Wed Dec 27, 2017 10:12 am
by Ayush Tiwari
I like that idea.
Also,the skeleton dragon,is very uncommon,just because there are only and only two qays,that is,
1.By summoning him with 3 corpse lining,which is practically very rare.
2.Animating the bones of a dragon,which is still somehow rare,because you only get them after killing a dragon.

And skeleton monsters are useful undead unit,since,if you have a single knight or another strong mounted unit,most of the undeads disappear in one or two shots.

Re: Combined Bones

Posted: Wed Dec 27, 2017 11:23 am
by Typhoon
Don't forget about bone towers you can build them transform them kill them and you have corpses in right position

Re: Combined Bones

Posted: Wed Dec 27, 2017 12:26 pm
by Ayush Tiwari
Typhoon wrote:Don't forget about bone towers you can build them transform them kill them and you have corpses in right position
Well,to say this,I've always seen them dissapearing but never dying out,so consider me not known to this fact

Re: Combined Bones

Posted: Tue Jan 23, 2018 6:44 pm
by StormSaint373
Nevertheless, This tech is useful and can be a means to employ a unit that is already in the game, not to mention that effective siege undead is difficult to come across as it is.

And the Skeleton Monster is balanced and approved, I say that this should be implemented.

It works just like the summon dragon effect for the orcs.

Re: Combined Bones

Posted: Wed Jan 24, 2018 2:50 am
by Ayush Tiwari
In my opinion it should be implemented,with cooldown,3turns cooldown for lich,4turns cooldown for necromancer.Undeads can with skills,if we add this,undeads will gain more power,so it would be useful

Re: Combined Bones

Posted: Tue Feb 13, 2018 2:45 pm
by StormSaint373
We need more people to look into this for approval...

It can be advantageous. What does the big forumers think???

Re: Combined Bones

Posted: Tue Feb 27, 2018 11:53 pm
by Alexander82
What about a new ability for all skeletons instead? So you won't need a lich to make a skeleton monster. You get two dying skeletons and combine them into a monster using this ability.

Re: Combined Bones

Posted: Wed Feb 28, 2018 6:08 am
by Ayush Tiwari
Alexander82 wrote:What about a new ability for all skeletons instead? So you won't need a lich to make a skeleton monster. You get two dying skeletons and combine them into a monster using this ability.
Nice idea.Could we call it 'skeletal alloy'

Re: Combined Bones

Posted: Wed Feb 28, 2018 10:18 am
by patroid
Hi,
wasnt there already a big skeleton monster in the game? just use its image.

patroid

(or did daniel remove it already?)

Re: Combined Bones

Posted: Wed Feb 28, 2018 12:44 pm
by Ayush Tiwari
patroid wrote:Hi,
wasnt there already a big skeleton monster in the game? just use its image.

patroid

(or did daniel remove it already?)
Sir Patroid,we are discussing about the same monster,but a new way to summon it.......

Re: Combined Bones

Posted: Thu Mar 01, 2018 2:37 am
by Alexander82
Yes Patroid. It is a nice sprite and we have no use for it in normal games right now (since now every skeleton has its specific corpse).

The monster should become something you make by combining skeletons.

Re: Combined Bones

Posted: Wed Mar 07, 2018 3:35 pm
by StormSaint373
It only makes sense...

Either add this or find a way to incorporate Skeletal Monsters via graveyard... 3 turn cost

But I like this tech better.

Re: Combined Bones

Posted: Wed Mar 07, 2018 4:14 pm
by Alexander82
StormSaint373 wrote:It only makes sense...

Either add this or find a way to incorporate Skeletal Monsters via graveyard... 3 turn cost

But I like this tech better.
We might add both

Re: Combined Bones

Posted: Wed Mar 07, 2018 11:16 pm
by StormSaint373
NICE!!!! SOO PUMPED!!!

Ahem, that would be highly beneficial, I would appreciate it.