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More neutral.
Posted: Sat Nov 11, 2017 9:39 pm
by General Brave
Can you make a option make things non attackable by the player and the AI? Like a gate that it could be used for both sides but cannot be deleted or attack by either side. Imagine if we could use this multiplayer and map building without using the bricks or living Stonewall as walls.
Re: More neutral.
Posted: Sun Nov 12, 2017 8:35 am
by Menselot
Nice idea i will suport it
Re: More neutral.
Posted: Mon Nov 13, 2017 12:06 am
by General Brave
What other things can be neutral?
Re: More neutral.
Posted: Mon Nov 13, 2017 5:41 am
by Menselot
Bridges from the unit list
This way both players can pass by this bridge (of course we have the terrain bridge but why not ?)
Re: More neutral.
Posted: Mon Nov 13, 2017 6:16 am
by MightyGuy
Dido you mean make another for some other buildings and structures become obstacle??
Re: More neutral.
Posted: Mon Nov 13, 2017 8:47 am
by Alexander82
I agree for the gate (might make easyer to create a castle setting)
Re: More neutral.
Posted: Mon Nov 13, 2017 12:13 pm
by Menselot
Yes i think we already have a bridge

Re: More neutral.
Posted: Mon Nov 13, 2017 3:58 pm
by General Brave
But it can be destroyed by Fireball, imagine the scenarios we could make with that. Finally a castle settings using exterior walls.