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Map editor units

Posted: Tue Nov 21, 2017 5:15 pm
by LordOfAles
Do we request map editor units only for our campaigns, or can we just implement some units like:"maybe someone will use this in future"?

Example:

I make both image and json for Mordor Orc, and say "maybe someone will use this in future", and then post him. Does it get approved or not?

Re: Map editor units

Posted: Tue Nov 21, 2017 5:22 pm
by Alexander82
Mainly for the first reason

Re: Map editor units

Posted: Tue Nov 21, 2017 5:23 pm
by LordOfAles
So second one is possible, but less used right?

Re: Map editor units

Posted: Tue Nov 21, 2017 6:37 pm
by Alexander82
You need to ask Daniel for that. Sometimes we do it but not if it isn't necessary (e.g. The mordor orc might not be needed since you can rename/restat normal orcs or uruks)

Re: Map editor units

Posted: Tue Nov 21, 2017 8:32 pm
by LordOfAles
Ok

Re: Map editor units

Posted: Tue Nov 21, 2017 8:35 pm
by LordOfAles
Alexander82 wrote:(e.g. The mordor orc might not be needed since you can rename/restat normal orcs or uruks)
I know (im the trigger master lmao) but different appearances for units make a unique ambient, thats pretty important for advanced map makers

Re: Map editor units

Posted: Wed Nov 22, 2017 6:51 am
by Alexander82
But in those specific cases you can simply ask for the implementation of your units for a map you are working on. Since we already have orcs we generally don't make different one for the editor without a specific reason.

Re: Map editor units

Posted: Wed Nov 22, 2017 11:32 am
by LordOfAles
You are right (sorry but these days i keep missing the points somewhy :lol: )