movement upgrade.
Posted: Sun Nov 26, 2017 9:30 pm
this idea is for those people who have trouble accidentally moving units. (like myself) It would be like this, say a unit has 6 tile range and the player moves the unit 3 tiles. Now the unit can not move any more the only action now is fight. So what if there was a break down like this, If I had a 6 tile unit I could just move 1 tile 6 times without a next turn. get it! 