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Multiplayer - King option

Posted: Sat Dec 02, 2017 1:34 pm
by mickmackmike
Similar concept to the game Risk when you capture the hidden capital and gain the other players pieces.

In multiplayer option where you would start with a King plus,,, light horse engineers etc maybe a few subjects??? Dogs??? Peasants???
You could assign the King to have No Powers (first hit kill) or Special Powers (healing, conversion without upgrading, defence etc)
If you loose him you loose the game and the other person takes your Kingdom.

3M

Re: Multiplayer - King option

Posted: Sat Dec 09, 2017 6:57 am
by Ayush Tiwari
Is it discussed in another topic.They resulted there........The player might send it to a tc and let him hide there.Making it not interseting at all

Re: Multiplayer - King option

Posted: Wed Jan 17, 2018 10:25 am
by mickmackmike
I noticed now it was mentioned elsewhere.
If the king had special powers it would force him out in the open.. and if hidden that too is still part of the fun because you have to find him...
It could be a multiplayer option which would help a game end early without defeating the full force...
Same concept as chess...

Mike.

Re: Multiplayer - King option

Posted: Sat Feb 03, 2018 6:49 am
by Shaon2018
nice idea thanks bro :D