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Goblin Skull Collector — ARCHIVED

Posted: Mon Dec 04, 2017 9:27 am
by LordOfAles
An goblin dedicated in hunting for skulls, and later playing with them.
https://www.google.me/search?q=goblins& ... 2aM:&isa=y
Stats:
Cost: 3
Hp: 17
Power: 9
Range: 1
Speed: 3
Sight: 4
Spell resistance: 0%
Builders: TC
Abilities:
Skull Collector(all skeletons gain fear in a radius of 6)
Bonuses:
All skeletons 150%

Re: Goblin Skull Collector

Posted: Tue Dec 12, 2017 1:37 pm
by Ayush Tiwari
Why only undeads?
OMG!My day 63 of this forum and 300 posts completed!

Re: Goblin Skull Collector

Posted: Tue Dec 12, 2017 10:15 pm
by Puss_in_Boots
Change that to all skeletons.

Not every unit's exterior is comprised of bones.

Re: Goblin Skull Collector

Posted: Wed Dec 20, 2017 9:39 am
by Ayush Tiwari
So he's basically anti-undead for orcs

Re: Goblin Skull Collector

Posted: Sat Dec 30, 2017 9:18 am
by LordOfAles
I thought all undead since it will be much easier since they r all U_UNDEAD, but alright skeletons there are

Re: Goblin Skull Collector

Posted: Sun Dec 31, 2017 4:10 am
by DoomCarrot
but why do orcs need an anti-undead lol.

They are probably one of the sturdiest races against undead in the current version

Re: Goblin Skull Collector

Posted: Sun Dec 31, 2017 5:28 am
by Ayush Tiwari
DoomCarrot wrote:but why do orcs need an anti-undead lol.

They are probably one of the sturdiest races against undead in the current version
Orcs are OP.I am playing mostly orcs,and I think we need to take off the regenerarion of troll shaman.

Re: Goblin Skull Collector

Posted: Sun Dec 31, 2017 3:13 pm
by Alexander82
No. The troll shaman will regenerate as any other troll (and it might already heal itself).

Anyway undeads are waiting for some strong units to be implemented so i wouldn't remove this idea completely

Re: Goblin Skull Collector

Posted: Mon Aug 02, 2021 11:22 am
by makazuwr32
Anti-skeleton unit for orcs? I think they do not need that.
Archived.