Page 1 of 1

What graphics do you need?

Posted: Mon Dec 11, 2017 11:23 pm
by dust-n-steel
I'm trying to get back in pixeling. When my art style is ok, what sprites do you need?

I'm motivated for some buildings or glorious soviet tanks, but maybe there's something more important to do. You can tell me.

Re: What graphics do you need?

Posted: Tue Dec 12, 2017 6:03 am
by Stratego (dev)
cool!
can u make shells and bullets? currently a tank shell is shown on every ranged unit shot we would need
- the current tank/anti tank bullet
- one for mortars
- anti air gun bullets
- naval gun bullets
- one for howitzers

thanks!

Re: What graphics do you need?

Posted: Tue Dec 12, 2017 4:46 pm
by dust-n-steel
If we re-place the standard infantry units with the guns at the same position for each faction we can make infantry bullets like this. By just moving or animating the bullet sprite

Image Image Image

or with black bullets cause of the forum background:

Image Image Image4

How is your actual bullet system working, Strategos, are the bullets depending on a tile or can they freely move around independently?

Re: What graphics do you need?

Posted: Tue Dec 12, 2017 6:27 pm
by Stratego (dev)
independent. think of arrows in AOS.
(close comabat units will not have such - so infantry not)

Re: What graphics do you need?

Posted: Fri Dec 15, 2017 8:31 pm
by Belfry777
You can not see bullets.

Re: What graphics do you need?

Posted: Fri Dec 15, 2017 9:14 pm
by Midonik
Stratego (dev) wrote:independent. think of arrows in AOS.
(close comabat units will not have such - so infantry not)
Will it require coding to make this animation and animation we have now when they attack? It will look cool.

Re: What graphics do you need?

Posted: Sat Dec 16, 2017 12:35 am
by Belfry777
That too.