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Elder of War
Posted: Mon Jan 01, 2018 12:31 am
by makazuwr32
One of the oldest ents, who remebers the very first conflicts with orcs and undeads.
Health: 200
Attack: 20 (affected by nature tech)
Range: 2
Defence: 6/15
Speed: 2
Sight: 5
Actions/turn: 1
Spell resist: 100%
Carry capacity: 0 (is affected by treetop archery)
Trainable at Great Tree
Cost 10 Turns
Affected by fire
Standart bonuses to buildings, for bonuses to it counts as giant.
Can't be transported by wagons.
Re: Mountain Giant
Posted: Mon Jan 01, 2018 9:34 am
by Midonik
More like dwarf's unit.
Re: Mountain Giant
Posted: Mon Jan 01, 2018 4:27 pm
by makazuwr32
For dwarfes i wanted to suggest Golem automatons production system.
After they'll be implemented.
And this is Old giant creature of the stones... It is more nature than dwarven.
Re: Mountain Giant
Posted: Wed Jan 03, 2018 6:18 pm
by Alexander82
I can't really see elves allied with giants...
Re: Mountain Giant
Posted: Wed Jan 03, 2018 7:45 pm
by makazuwr32
Just play WC3 (Warcraft 3).
They are slow with hard and very slow attack.
Also in wc3 Night elves are leaving on the mountain for several thousand years, they made a contact with most of fauna that lives on that mountain. And they also grew on it their forests. But Mountain giants in WC3 are ancient friends and allies of Night elves (in lore they made a contact during first Burning legion invasion thousands years ago).
Also mountain giants are not exactly just an animated living rock like Golems.They have feelings and they are allied with NE (night elves) because Legion wanted to destroy their home and elves when they came already tried to protect it...
Re: Mountain Giant
Posted: Wed Jan 03, 2018 10:35 pm
by Alexander82
Our elves are not night elves. Try considering settings like d&d.
Anyway there are many options that might fit elves in a better way.
Elder of War
Posted: Thu Jan 04, 2018 12:31 pm
by makazuwr32
updated first post
Re: Elder of War
Posted: Sun Jul 15, 2018 12:26 am
by Menselot
+1
Interesting.
I love Durthu... Coedil... Adahnu....
I like the idea
Re: Elder of War
Posted: Tue Aug 21, 2018 4:38 am
by Savra
With the addition of bone scourge and cyclops, I'd say we should add this unit to help elves compensate.
Re: Elder of War
Posted: Tue Aug 21, 2018 4:45 am
by makazuwr32
Re: Elder of War
Posted: Tue Aug 21, 2018 4:46 am
by General Brave
Looks like a wolf tree.
Re: Elder of War
Posted: Tue Aug 21, 2018 4:47 am
by makazuwr32
Or this

Re: Elder of War
Posted: Tue Aug 21, 2018 4:47 am
by Savra
Let's like ours or legs like that?
Re: Elder of War
Posted: Tue Aug 21, 2018 4:48 am
by Savra
I like number 2 better, looks like an elder

Probably call it elder wood.
Re: Elder of War
Posted: Tue Aug 21, 2018 4:50 am
by General Brave
I might prefer the wolf tree.
Re: Elder of War
Posted: Tue Aug 21, 2018 4:51 am
by makazuwr32
Elder wood is just a weak tree who can only storytelling
This one is elder of war — who survived for centuries of conflicts and became really tough.
Re: Elder of War
Posted: Tue Aug 21, 2018 4:54 am
by Savra
So how harm hardened over time from the many battle scars it had gotten, got it.
Re: Elder of War
Posted: Tue Aug 21, 2018 4:55 am
by General Brave
I would say really scar two, I think you mean it grown to have tough bark and resistance to fire.
Re: Elder of War
Posted: Tue Aug 21, 2018 4:57 am
by makazuwr32
I will need to think about this.
It will be really hard for some races to take this down without fire.
Re: Elder of War
Posted: Tue Aug 21, 2018 5:05 am
by Savra
Every race has fire humans have mages, drake knights, and dragons, orcs have goblins, elves have fire archer, undead have death knight and fire skull thrower, kobolds have many, dwarves have mother men.
Re: Elder of War
Posted: Tue Aug 21, 2018 5:06 am
by makazuwr32
Dwarves have WHAT?
Dwarves right now have fire only from their towers with range 5 and from theur mega building.
Humans have fire also from towers and from castle.
Re: Elder of War
Posted: Tue Aug 21, 2018 5:07 am
by Savra
This unit would basically be treated like any other troll threat of ent threat.
Re: Elder of War
Posted: Tue Aug 21, 2018 5:09 am
by Savra
Humans have mages, drake knights, and dragons. Dwarves have a dwarve n mother men and some more soon to come. This units not getting implemented right after its done, look how long some units took.
Re: Elder of War
Posted: Tue Aug 21, 2018 5:12 am
by makazuwr32
Dwarven mother?
No they don't have any mothers ingame.
Alas i want to see neutral dwarven civilians...
Re: Elder of War
Posted: Tue Aug 21, 2018 5:17 am
by General Brave
I think he is saying mortar.
Re: Elder of War
Posted: Tue Aug 21, 2018 5:18 am
by makazuwr32
Their mortars don't have "burning weapon" passive. Just like catapult of humans. They both DON'T apply burning effects to hit units.
Right now dwarves are the only race (i forgot about fireballs of humans) without mobile burning scource.
Re: Elder of War
Posted: Tue Aug 21, 2018 5:23 am
by Savra
Hm, they must of destroyed the enemy so fast that I thought they did have fire weopon passive, intresting...
Re: Elder of War
Posted: Tue Oct 16, 2018 9:05 am
by makazuwr32
Updated stats.
Re: Elder of War
Posted: Tue Oct 16, 2018 3:47 pm
by Savra
Just needs an image, I'll think of something with those examples.