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Skull Mammoth(Bone Mammoth)Rider
Posted: Mon Jan 15, 2018 11:57 pm
by Light
1.Skull Mammoth Rider
He Like A Elephant archer.But,this is a Skull Mammoth with a Undead Archer on his top
Desc:A Big Skull Mammoth from Long,long century ago.He is rided by a undead archer on his top.They are can inflict 2 Attack,From Archer or Mammoth.But,It Slow
Atk:15
Hp:50
Speed:2
Attack Turn:2X
Skill:Mammoth Strike-Instant-Range:2-Dmg:30
Thanks
Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Tue Jan 16, 2018 12:08 am
by Puss_in_Boots
I'm not sure if there should be a rider on top or even a mammoth at all, but seeing a skeletal giant elephant being used against swarms might be cool.
Archers on elephants have never been useful.
It should be a melee unit.
Knock damage down to 10, and pump health to 100. Cost will obviously be 8. The Undead have a second anti swarm unit that could hold it's own on range units, and do a fair amount if damage with trample.
Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Tue Jan 16, 2018 11:26 am
by Light
Whoa,Good idea.I like it:).Thanks for your stat idea
Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Tue Jan 16, 2018 1:43 pm
by Sunrise Samurai
Seeing as we already have elephants, why not make it a skeleton elephant.
Great undead tank idea too. Only problem I have is it is ANOTHER cavalry unit. As if halberdiers aren't OP against undead already.
Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Tue Jan 16, 2018 3:14 pm
by Light
So,Mr Sunrise samurai.I think your problem is anti-Cavalry unit like halberdier?Or i dont understand it.
But with a big hp.They can withstand some damage.And,With some medium attack,It may can defeat a or two spearman....And you can launch archer to attack spearman/Halberdier too.
Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Tue Jan 16, 2018 7:41 pm
by Sunrise Samurai
The problem is that undead need some elite units that aren't cavalry. Currently, they have gold knight, spectral riders, and death knights. All are cavalry, and weak to spear based units.
Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Tue Jul 10, 2018 4:15 am
by Lynx Shafir
If it's made from bones why should act like a cavalry-unit. I mean a sword or spear hurt him alike.
Simpler said consider it GIANT . Well if bonus fit.?
Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Tue Jul 10, 2018 4:23 am
by General Brave
Then what's should hurt him.
Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Tue Jul 10, 2018 5:01 am
by Lynx Shafir
I don't know the exact bonuses for giants

Infantry, other gians, Fire, flying,....
Evryting

Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Tue Jul 10, 2018 6:26 am
by makazuwr32
It must be cavalry unit. Can be both cavalry and giant.
Elephants are count as cavalry, not as giants.
Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Tue Jul 10, 2018 8:06 am
by Lynx Shafir
Cavalry with high pierce arm. Around 7
And area dmg. Good siege
Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Tue Jul 10, 2018 8:18 am
by makazuwr32
well... Golden skele knight has 2/7 armors.
For this one i think next stats will be good:
Cost - 7 turns, trainable at TC, Graveyard, Needs Skeleton upgrade 1.
Hp - 85
Attack - 18, Bonus to Giants (50%), infantries (25%), buildings (standart)
Range - 1
Power range - 1
Armor - 2/6
Speed - 2 (1 in water)
Abilities:
Eat up corpse - as usual.
Mammoth strike - Deals 25 melee damage to target unit, 1 turn cooldown (useful for attack without counter), bonuses doesn't apply. Melee range.
Counts as Cavalry, Giant.
Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Tue Jul 10, 2018 10:05 am
by Lynx Shafir
It's good,
Also I thought for a special facility -
I have no name for, like monster cave for ork.
Also o cud move some accepted/ half ready units there. (Like Giant zombie and such) Special monster need special training place.
(I plan to make a Skeletal monster 4 arms 2 ap and such)
Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Tue Jul 10, 2018 2:20 pm
by Lynx Shafir
I have got an idea for such building
Abandoned Mine /hunted mine.
If you guys like it I will suggest it in building section. (Beware from ghost dwarfs)
Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Thu Jul 12, 2018 7:14 am
by Lynx Shafir
Bone Mammoth
Cost - 6 turns,-Abandoned mine
Hp - 85
Attack - 18, Bonus to Giants (50%), infantries (25%), buildings (standart)
Range - 1
Power range - 1
Armor - 2/6
Speed - 3 (1 in water)
Abilities:
Eat up corpse - as usual.
Mammoth strike - Deals 25 melee damage to target unit, 1 turn cooldown (useful for attack without counter), bonuses doesn't apply. Melee range.
Counts as Cavalry, Giant.
Some changes.
Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Thu Oct 11, 2018 10:44 pm
by Savra
Bone mammoth.
Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Fri Oct 12, 2018 4:32 am
by makazuwr32
I don't like this image.
Try to change angle to somewhat like elephant's one.
Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Fri Oct 12, 2018 4:56 am
by Savra
Well, their goes the easy path time to draw from scratch.

Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Fri Oct 12, 2018 5:00 am
by Tankhead
If you want im sure brave has the Elephant archer and you could use that as base?
Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Fri Oct 12, 2018 5:07 am
by Savra
Sure.
Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Mon Oct 15, 2018 9:49 pm
by Savra
Found an elephant.
Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Tue Oct 16, 2018 2:11 am
by Savra
New bone mammoth.
Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Tue Oct 16, 2018 4:27 am
by makazuwr32
Now looks better and scary. Nice work.
Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Tue Oct 16, 2018 4:39 am
by Savra
Thx. Stats ready?
Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Tue Oct 16, 2018 4:41 am
by makazuwr32
Lynx Shafir wrote: ↑Thu Jul 12, 2018 7:14 am
Bone Mammoth
Cost - 6 turns,-Abandoned mine
Hp - 85
Attack - 18, Bonus to Giants (50%), infantries (25%), buildings (standart)
Range - 1
Power range - 1
Armor - 2/6
Speed - 3 (1 in water)
Abilities:
Eat up corpse - as usual.
Mammoth strike - Deals 25 melee damage to target unit, 1 turn cooldown (useful for attack without counter), bonuses doesn't apply. Melee range.
Counts as Cavalry, Giant.
Some changes.
These ones. I agree with them.
Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Tue Oct 16, 2018 4:45 am
by Tankhead
Looks like another ready unit for undead
Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Tue Oct 16, 2018 4:59 am
by Savra
Added.
Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Tue Nov 06, 2018 3:00 pm
by Typhoon
Tank like unit for undead race will be helpful especially one that does not vanish
Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Sat Jan 12, 2019 8:22 pm
by Lynx Shafir
This corpse what elephants leave (for now)
L.
Later recategorisation of beast corpse for chance spawn of the 4 Giant beast "
I plan for cursed mine
Requires a tech - otherwise u get 100% mammoth
(also required for training - unlock all 4)
I have to make a tech img
Also
I have and additional surprise unit for this.
Re: Skull Mammoth(Bone Mammoth)Rider
Posted: Sat Jan 12, 2019 8:24 pm
by General Brave
Nice corpse, it will be great for elephants.