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Bug report for orcs in 1.058 version
Posted: Sun Feb 04, 2018 2:09 pm
by makazuwr32
1. I've researched elite cavalry twice and orc giants twice.
2. After i researched second tier upgrade of orcs (normal one) my heavy wolf raiders suddenly became orc Kings. And some of them kept their movement of 5 tiles.
Update:
Regardless of settings i always get for orcs only 1 goblin slave in random game.
Update 2:
makazuwr32 wrote:Regardless of settings i always get for orcs only 1 goblin slave in random game.
This applies to all races - only 1 worker for them regardless of settings.
Re: Bug report for orcs in 1.058 version
Posted: Sun Feb 04, 2018 4:24 pm
by Sunrise Samurai
Lol your wolf riders have kingly power now.
Re: Bug report for orcs in 1.058 version
Posted: Sun Feb 04, 2018 4:33 pm
by makazuwr32
Sunrise Samurai wrote:Lol your wolf riders have kingly power now.
Uhm... WHAT?
Re: Bug report for orcs in 1.058 version
Posted: Sun Feb 04, 2018 4:45 pm
by Sunrise Samurai
makazuwr32 wrote:my heavy wolf raiders suddenly became orc Kings.
Re: Bug report for orcs in 1.058 version
Posted: Sun Feb 04, 2018 4:48 pm
by makazuwr32
Can we restart the game because i have a problem - some of my buildings (2 TC and 1 monster cave) i can't open because of their revamped upgrades.
It just crashes my game when i try to open their interface.
Re: Bug report for orcs in 1.058 version
Posted: Sun Feb 04, 2018 5:06 pm
by General Brave
Sounds great what's going on.
Re: Bug report for orcs in 1.058 version
Posted: Sun Feb 04, 2018 5:09 pm
by makazuwr32
For Sunrise in our match yes.
For me - no.
Re: Bug report for orcs in 1.058 version
Posted: Sun Feb 04, 2018 5:29 pm
by General Brave
I found so many bugs, it's quite great.
Re: Bug report for orcs in 1.058 version
Posted: Sun Feb 04, 2018 5:35 pm
by Stratego (dev)
It is not great we should have found it in dev version before publish...
Alexander can u fix these?
Re: Bug report for orcs in 1.058 version
Posted: Sun Feb 04, 2018 5:48 pm
by makazuwr32
One of these bugs you couldn't find just because it is conflict of versions i think.
This one
makazuwr32 wrote:Csome of my buildings (2 TC and 1 monster cave) i can't open because of their revamped upgrades.
Re: Bug report for orcs in 1.058 version
Posted: Sun Feb 04, 2018 5:56 pm
by General Brave
How did it get pass your radar?
Re: Bug report for orcs in 1.058 version
Posted: Sun Feb 04, 2018 7:50 pm
by Sunrise Samurai
Stratego (dev) wrote:It is not great we should have found it in dev version before publish...
Alexander can u fix these?
Honestly I have no idea how we didn't find these. I finished a couple games as orcs with no issues after the orc changes came up.
Re: Bug report for orcs in 1.058 version
Posted: Sun Feb 04, 2018 7:54 pm
by General Brave
This may have possibly damage my game with Doomcarrot, it seems some things are missing?
Re: Bug report for orcs in 1.058 version
Posted: Sun Feb 04, 2018 8:01 pm
by makazuwr32
Sunrise Samurai wrote:Stratego (dev) wrote:It is not great we should have found it in dev version before publish...
Alexander can u fix these?
Honestly I have no idea how we didn't find these. I finished a couple games as orcs with no issues after the orc changes came up.
1 question:
did you try to continue match you started in previous version with 5-6 tech under research or begin new in the current version?
Because on our last turn i had under research:
Troll headhunter upgrade (also in tent instead i have for now 1 tier of basic orc upgrade almost finished while troll headhunter i began on previous turn)
Elite to master Wolf raider (replased by cavalry upgrade)
Elite to master Raptor raider (bugged, in cave)
Goblin upgrade tier 2 (bugged, in tc)
Goblin grenade (i think, in tc, bugged)
Re: Bug report for orcs in 1.058 version
Posted: Sun Feb 04, 2018 8:07 pm
by Stratego (dev)
yes. try wits fresh new games
Re: Bug report for orcs in 1.058 version
Posted: Sun Feb 04, 2018 8:08 pm
by makazuwr32
In new games only
makazuwr32 wrote:1. I've researched elite cavalry twice and orc giants twice.
2. After i researched second tier upgrade of orcs (normal one) my heavy wolf raiders suddenly became orc Kings. And some of them kept their movement of 5 tiles.
Update:
Regardless of settings i always get for orcs only 1 goblin slave in random game.
Update 2:
makazuwr32 wrote:Regardless of settings i always get for orcs only 1 goblin slave in random game.
This applies to all races - only 1 worker for them regardless of settings.
Re: Bug report for orcs in 1.058 version
Posted: Sun Feb 04, 2018 8:50 pm
by Alexander82
Hey guys was the game already started before the new update?
Can you test it with a brand new game?
Re: Bug report for orcs in 1.058 version
Posted: Sun Feb 04, 2018 9:06 pm
by makazuwr32
Yes game has started before update.
But this
makazuwr32 wrote:1. I've researched elite cavalry twice and orc giants twice.
2. After i researched second tier upgrade of orcs (normal one) my heavy wolf raiders suddenly became orc Kings. And some of them kept their movement of 5 tiles.
Update:
Regardless of settings i always get for orcs only 1 goblin slave in random game.
Update 2:
makazuwr32 wrote:Regardless of settings i always get for orcs only 1 goblin slave in random game.
This applies to all races - only 1 worker for them regardless of settings.
is present in brand new single games.
I don't know if this is also a thing in multiplayer but in single it is present in newest version in brand new random games.
Re: Bug report for orcs in 1.058 version
Posted: Mon Feb 05, 2018 12:26 am
by Alexander82
I will check jsons but I think this will require Daniel 's hand
Re: Bug report for orcs in 1.058 version
Posted: Wed Feb 07, 2018 12:46 am
by General Brave
Is that all?