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Butcher
Posted: Fri Feb 16, 2018 10:30 am
by makazuwr32
Hp - 75
Attack - 16, 50% bonus to giants and infantries.
Range - 1
Armor - 6
P. Armor - 0
1 action/turn
Speed - 3
Spell resist - 50%
Abilities:
Vanishing 3.
Bile explosion - explode Butcher to do 10 damage to all units in 2 tiles range and poison them.
Plague aura - anti-healing aura that targets ALL living units including your and allied ones. Deals 4 damage at the beginning of affected unit's owner's turn. Has range of 3. Doesn't target any undead units.
Leaves after death normal corpse.
Immune to fire, gains double damage from poison. Counts as giant.
Upd. Added Plague aura.
Re: Butcher
Posted: Fri Feb 16, 2018 6:24 pm
by godOfKings
This is definitely Pudge from Dota

can't u think of anything original and clever?

(meant no offence tho)
Re: Butcher
Posted: Fri Feb 16, 2018 6:35 pm
by makazuwr32
Not from DotA but from one of my favourite WC3 maps.
becides this IS original for AoF.

Re: Butcher
Posted: Fri Feb 16, 2018 6:40 pm
by godOfKings
Re: Butcher
Posted: Fri Feb 16, 2018 7:49 pm
by makazuwr32
I didn't say that in original WC3.
I said
makazuwr32 wrote:from one of my favourite WC3 maps.
There was a Butcher boss in one of maps similar to the Diablo's one.
And from it this idea came.
Re: Butcher
Posted: Fri Feb 16, 2018 10:05 pm
by LordOfAles
Don't go off topic pls
Re: Butcher
Posted: Fri Feb 16, 2018 10:29 pm
by makazuwr32
Still i think that undeads need some another ways for gaining good units apart from summoning dragons and training.
and because of i think that this Butcher mecanic would be pretty intresting thing especially with the combo of Gargantuan zombies: you'll use zombie who raises another zombies to get them to your ghouls to create Butchers. and sometimes you can get a powerful Throwing-allies-at everyone-and-especially-at-buildings A-bit-larger-than-usual Gargantuan Zombie.
Re: Butcher
Posted: Sun Feb 18, 2018 9:09 am
by patroid
Hi,
I tryed an image bit its more the zombie/ghoul
Crossover then a butcher. (Or atleast as my Imagination of a butcher in a fantasy topic)
Patroid
Re: Butcher
Posted: Sun Feb 18, 2018 11:47 am
by LordOfAles
Image looks ok, althou i can't see the body parts very well
Re: Butcher
Posted: Sun Feb 18, 2018 12:17 pm
by patroid
Hi,
Im heavyli short-sighted so i can see everything clear, so what has to be more defined?
Is something too small?
Or is there not enough dark/light difference?
Or is Sonething deformed?
Where the exact problem?
Patroid
Re: Butcher
Posted: Sun Feb 18, 2018 12:19 pm
by LordOfAles
Im having trouble identyfing the chest and the head
Re: Butcher
Posted: Sun Feb 18, 2018 12:59 pm
by patroid
Hi,
Well its a ghoul soul wrappig around a chest.
The image contains nothing but chest and had!?
Maybe try to scale the image up in a pixel art programm and its more clear.
However i translated butcher more or less with a creature that slains tons of enemys with no effort in someone who massacres tons of enemys.
The other common translation is the guy who kills animals for making meat. I nade a war ready version for it.
Patroid
Re: Butcher
Posted: Sun Feb 18, 2018 1:12 pm
by makazuwr32
Personally i thought about something like this:
Or this:

Re: Butcher
Posted: Sun Feb 18, 2018 1:13 pm
by makazuwr32
But without horns.
Re: Butcher
Posted: Sun Feb 18, 2018 1:21 pm
by patroid
Chek my second image wich i posted while you wrote your post. It fots your inspiration.
Patroid
Re: Butcher
Posted: Sun Feb 18, 2018 2:08 pm
by makazuwr32
Maybe a bit larger?
64x32 size?
Re: Butcher
Posted: Wed Jul 11, 2018 8:10 pm
by makazuwr32
Updated stats.
Also can someone make a bigger version of this image?
butcher2.png
Re: Butcher
Posted: Sat Aug 04, 2018 3:01 pm
by Dagravian
Made a small, but significant change. Just added legs to it
butcher2.2.png
Re: Butcher
Posted: Sat Aug 04, 2018 3:02 pm
by makazuwr32
that looks much better.
Re: Butcher
Posted: Sat Aug 04, 2018 5:41 pm
by General Brave
Far better looking with legs.
Re: Butcher
Posted: Sat Aug 04, 2018 6:08 pm
by Lynx Shafir
The previous one looked like an arachnid whit tiny spider legs.
Re: Butcher
Posted: Sat Aug 04, 2018 6:13 pm
by getfreur
2 tiles is not op for the explosion? I think 1 but in a square around it would be enough.
Re: Butcher
Posted: Sat Aug 04, 2018 6:14 pm
by makazuwr32
1. all fireballs have same range.
2. 2 tiles away from this unit. range is same as any unit with range 2 of attack. also range of spell itself is 0.
Re: Butcher
Posted: Sat Aug 04, 2018 6:15 pm
by General Brave
Basically he will hurt himself.
Re: Butcher
Posted: Sat Aug 04, 2018 6:18 pm
by makazuwr32
he kills himself in that explosion. you are sacrificing him for that.
also this effect applies on death of this unit and when he vanishes away.
Re: Butcher
Posted: Sat Aug 04, 2018 6:19 pm
by General Brave
So like a goblin.
Re: Butcher
Posted: Sat Aug 04, 2018 6:21 pm
by makazuwr32
not exactly - goblin just hurts himself this one kills himself (deals 1000 damage to himself) for this ability with range 0. this ability autoapplies when he dies/vanishes.
Re: Butcher
Posted: Sat Aug 04, 2018 6:24 pm
by General Brave
I see.
Re: Butcher
Posted: Mon Nov 19, 2018 10:04 am
by Lynx Shafir
Where's trained./gained?
Re: Butcher
Posted: Mon Nov 19, 2018 3:06 pm
by Savra
You can't train it you must use 1 ghoul and 4 zombies to create it. Plus a research.