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Tech stealing

Posted: Mon Feb 26, 2018 12:39 pm
by Sunrise Samurai
It's pretty much the consensus that were going to have tech stealing built in as a considerable goal, as stealing other races technology makes a huge advantage for your side. This being said, my suggestion is to give successfully converting a unit the same chance of stealing a tech as capturing a tc. this gives far more opportunities to steal than just from capturing tcs.

Re: Tech stealing

Posted: Mon Feb 26, 2018 2:48 pm
by Midonik
Sounds logicality and useful I think,but is that possible without coding,Daniel?

Re: Tech stealing

Posted: Mon Feb 26, 2018 5:10 pm
by samuelch
Nice idea.

Re: Tech stealing

Posted: Mon Feb 26, 2018 7:03 pm
by Stratego (dev)
Midonik wrote:Sounds logicality and useful I think,but is that possible without coding,Daniel?
no, needs coding but not much.
also might be good for other versions too aos/aof.