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cav bonus vs some skirmishers and auxiliary IMPLEMENTED

Posted: Tue Mar 20, 2018 5:32 pm
by godOfKings
Even though cavalry has bonus against basic skirmisher, auxiliary skirmisher and alt-alt are not in the bonus list

EDIT: Also auxiliary swordsmen and auxiliary archers don't get bonus damage from knights

Re: cav bonus vs some skirmishers and auxiliary

Posted: Thu Mar 29, 2018 7:51 pm
by JustGoodPlayer
I can confirm this from our battles with makazuwr32.

Re: cav bonus vs some skirmishers and auxiliary

Posted: Thu Mar 29, 2018 8:09 pm
by makazuwr32
Yea... i used several times from battles with JGP romans on small maps.
Didn't notice that still.

Re: cav bonus vs some skirmishers and auxiliary

Posted: Fri Mar 30, 2018 5:41 am
by godOfKings
yes i also discovered it while playing with makazuwr, a heavy knight dealt his auxiliary swordsman only 11 dmg wen its supposed to b at least 16

Re: cav bonus vs some skirmishers and auxiliary

Posted: Fri Apr 13, 2018 10:47 pm
by Stratego (dev)
Coolguy can u please send me fixed jsons?

Re: cav bonus vs some skirmishers and auxiliary

Posted: Tue Apr 17, 2018 2:28 pm
by COOLguy
Is this because the knight needs to be json?

Re: cav bonus vs some skirmishers and auxiliary

Posted: Tue Apr 17, 2018 8:24 pm
by Stratego (dev)
if we dont yet have than: yes, probably.

Re: cav bonus vs some skirmishers and auxiliary

Posted: Thu Apr 19, 2018 4:57 am
by godOfKings
No i have checked countless times and the truth is...
NONE OF THE AUXILIARIES HAVE A SINGLE WEAKNESS IN THE ENTIRE GAME!!!

even auxiliary horses dont have a bonus in pikeman's bonus list, although i didnt test it in map editor yet

Re: cav bonus vs some skirmishers and auxiliary

Posted: Thu May 03, 2018 6:07 pm
by Stratego (dev)
i need volunteers to jsonise the units in AOS,
here the Knight need json and every knight related bonuses will be fixed.

Re: cav bonus vs some skirmishers and auxiliary IMPLEMENTED

Posted: Mon Jun 04, 2018 11:19 am
by godOfKings
Since I fixed the problems and stratego implemented them, and so far the bonuses seems to b working so I mark it as implemented