Current Nation
Posted: Fri Mar 30, 2018 2:48 pm
Germany: Best at early game and mid game.
They have cheaper transport truck "Opel Blitz" with cost of 2 instead of 3 and Sdkfz 251 with cost of 3 instead of other nation halftracks of 4. German infantries are weaker but can be supported by great German Officers that can increase their speed and power. Their early tanks are fast and able to blitz the enemy really well. Their starting tank will be Panzer III, panzer II, Panzer I, and marder II. Their planes are the best. Their navies aren't pretty good. Their late game tanks are slow, high hp, high attack, and expensive. They have access to many kind of unique units. They have many kinds of guns. They don't upgrade their infantries instead they get a more expensive advanced infantries armed with stg44 late game.
US: Best at mid and late game.
They have many kinds of infantries. They are lacking in tanks early game and can buy them from allies (Great Britain, France). US has excellent navies and pretty good air power. They will have tanks starting from mid game and able to increase their infantries power with techs. Their infantries can become the best in the late game. Their planes are average speed and have high survivability. Their infantries mend rate are higher than other nations, this ability will make them grow faster in early game and able to fortify a newly taken area faster.
Soviet Union: Best at late game.
They have many kinds of infantries with high amount of manpower (more hp). Their starting tanks are T-34, Kv-1, bt-7, and t26. Their T-34 and Kv-1 is slow at first because of Soviet lacking for experienced engineers. +2 cost of t-34 and kv-1 at start but can be negate mid game. They don't have halftracks. Their officers are quite flexible and able to change their aura to increase other kind of stats. Soviet has couple of portable buildings that can be moved. They have good infantries armed with semi automatic rifle and smg in late game with cost of 2.
They have cheaper transport truck "Opel Blitz" with cost of 2 instead of 3 and Sdkfz 251 with cost of 3 instead of other nation halftracks of 4. German infantries are weaker but can be supported by great German Officers that can increase their speed and power. Their early tanks are fast and able to blitz the enemy really well. Their starting tank will be Panzer III, panzer II, Panzer I, and marder II. Their planes are the best. Their navies aren't pretty good. Their late game tanks are slow, high hp, high attack, and expensive. They have access to many kind of unique units. They have many kinds of guns. They don't upgrade their infantries instead they get a more expensive advanced infantries armed with stg44 late game.
US: Best at mid and late game.
They have many kinds of infantries. They are lacking in tanks early game and can buy them from allies (Great Britain, France). US has excellent navies and pretty good air power. They will have tanks starting from mid game and able to increase their infantries power with techs. Their infantries can become the best in the late game. Their planes are average speed and have high survivability. Their infantries mend rate are higher than other nations, this ability will make them grow faster in early game and able to fortify a newly taken area faster.
Soviet Union: Best at late game.
They have many kinds of infantries with high amount of manpower (more hp). Their starting tanks are T-34, Kv-1, bt-7, and t26. Their T-34 and Kv-1 is slow at first because of Soviet lacking for experienced engineers. +2 cost of t-34 and kv-1 at start but can be negate mid game. They don't have halftracks. Their officers are quite flexible and able to change their aura to increase other kind of stats. Soviet has couple of portable buildings that can be moved. They have good infantries armed with semi automatic rifle and smg in late game with cost of 2.