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Converting ANSWERED

Posted: Tue Aug 12, 2014 8:27 pm
by draakjee
Missionaries and Healers both have 20% convert possibility (50% if you have persuasion).

But i thought that healers should have a better convert. possibility?

Also in the description of the missionary, it says that missionaries can heal less and that their convert possibility is lower....

Re: Converting

Posted: Tue Aug 12, 2014 10:14 pm
by Dgkfadomo777
Missionaries heal less but have same conversion with less conversion range

Re: Converting ANSWERED

Posted: Mon Apr 04, 2016 8:09 am
by Speedo
That 50% persuasion rate seems so high. Makes them op , mass them and just steel your opponents army.

Re: Converting ANSWERED

Posted: Mon Apr 04, 2016 1:25 pm
by COOLguy
No, it really is not OP. The catapults have less of a chance to miss, but they miss quite often. If you are having troubles with people converting your units:
1) focus on killing their converting units. Missionaries and Healers are rather weak and their range is much smaller than many units
2) you can invent the loyalty tech (in the upgrade section)

Re: Converting ANSWERED

Posted: Mon Apr 04, 2016 2:21 pm
by Darkknight
Speedo wrote:That 50% persuasion rate seems so high. Makes them op , mass them and just steel your opponents army.
Just have some archers to shoot down the Healers
Or
You could build not convertable units (like hussars).
Or
Use COOLguy's tip ;)

Re: Converting ANSWERED

Posted: Fri Apr 08, 2016 5:47 am
by Speedo
Loyalty is good. I just remember an old game. Kinda wanna say age of empire where's the priests conversion was just OP