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Unit warrior - IMPLEMENTED

Posted: Fri Aug 15, 2014 3:09 pm
by patroid
In the default human units topic is written:
Swordman- Cost: 3 HP: 8 Damage:6 Range: 1 Move: 3 Armor: 0/0 (30%) Sight: 4
Warrior- Cost: 2 HP: 18 Damage: 8 Range: 1 Move: 3 Armor: 1/0 (30%) Sight: 4
This couldnt be. If you made it like this the swordsman will be unused.
You must change the turn cost or something like this.

Patroid

Re: Unit warrior - IMPLEMENTED

Posted: Thu Oct 26, 2017 10:37 am
by Alexander82
implemented