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How to work things out?

Posted: Mon Apr 16, 2018 7:45 pm
by General Brave
So, I'm currently working on my Warfell units. And I need a bit of help with the Jsons.

Is it possible to make a building that can be occupied but also be destroy? In AoF.

Another one is, can a unit have more than that one special effects? Aof.

And lastly for now, are the IS_UNIQUE and IS_LEGENDARY can by use yet or not. Aof.

Re: How to work things out?

Posted: Mon Apr 16, 2018 9:23 pm
by General Brave
And also, how can I make a bridge unit? Or should I make a tower that could act like a bridge?

Re: How to work things out?

Posted: Tue Apr 17, 2018 4:54 am
by General Brave
I'm finally figure out most of these except for the bridge.

Re: How to work things out?

Posted: Tue Apr 17, 2018 5:11 am
by Midonik
There is a special setting for bridge. IsCarriedUnitVisiable I think, or something like that. If you set it as yes, it will work like bridge. Don't forget to make it able to swim.

Re: How to work things out?

Posted: Tue Apr 17, 2018 6:04 am
by Stratego (dev)
isCarriedUnitVisible or similar, yes.

Re: How to work things out?

Posted: Fri Apr 20, 2018 2:15 am
by General Brave
Couldn't understand what you were talking about, so I went looking around through the games until I started smashing things together. And it work, the bridge is complete, yes. Anyways.

Can you guys explain how the goblin spawns from from that big thing in AoF? Is it possible for me to recreate that with another unit instead of goblins.

Re: How to work things out?

Posted: Sat Apr 21, 2018 9:01 pm
by General Brave
How many other people here has modding? So I could share with them.

Re: How to work things out?

Posted: Sun Apr 22, 2018 5:25 am
by Stratego (dev)
Current modders:
GeneralBrave
Midonik
Alexander (but not sure, he has succeded or not)

Re: How to work things out?

Posted: Mon Apr 30, 2018 3:40 am
by General Brave
As I'm working on the new races for age of fantasy. How do I create effects, and animation?

Re: How to work things out?

Posted: Mon Apr 30, 2018 4:09 am
by Stratego (dev)
General Brave wrote:As I'm working on the new races for age of fantasy. How do I create effects, and animation?
read the instructions and samples in the FAQ and try it in your modding version.
ask me in email if u need any help.

effects:http://www.ageofstrategy.net/viewtopic.php?f=17&t=3565
animation: what do u mean the image? or the definition? for the definition see the spirit tower for example, or any unit that animates.

Re: How to work things out?

Posted: Mon Apr 30, 2018 9:59 pm
by General Brave
How can I create a summoning spell, I tried but it didn't work.

Re: How to work things out?

Posted: Tue May 01, 2018 5:14 am
by Stratego (dev)
General Brave wrote:How can I create a summoning spell, I tried but it didn't work.
check the EFFECT_DIG_CORPSE for reference - that is a "summonig" - just summons corpse
- also check effect jsons in FAQ if u have not yet checked them: there is a complete subsection for summoing : "Summon or Place effect"

Re: How to work things out?

Posted: Tue May 01, 2018 12:55 pm
by General Brave
Now I know how to create animations and summon, I still don't know how to effects.

Re: How to work things out?

Posted: Tue May 01, 2018 4:54 pm
by Stratego (dev)
everything is in faq. have u read that?
also ask me in email if u have questions.

Re: How to work things out?

Posted: Fri Jul 06, 2018 1:00 pm
by Midonik
How to make unit with bouns not aganist whole unit's category, but only few certain units? Is it even possible?

Re: How to work things out?

Posted: Fri Jul 06, 2018 5:24 pm
by General Brave
Midonik wrote: Fri Jul 06, 2018 1:00 pm How to make unit with bouns not aganist whole unit's category, but only few certain units? Is it even possible?
It is, instead just use unitTypes instead of categories.

Re: How to work things out?

Posted: Fri Jul 06, 2018 5:46 pm
by Midonik
Oh great, thanks.