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Autocast bug - curse - FIXED
Posted: Thu Apr 19, 2018 12:52 pm
by Sunrise Samurai
As shown above, this mummy autocasted curse on the blacksmith last turn. Just one problem. I didn't research curse yet.
Also, I can understand cursing buildings with actions, but factories really aren't worthwhile targets for curse unless it is modified to prevent them from producing. (Can't say I'd object too much, but that's a subject for another topic)
Re: Autocast bug - curse
Posted: Thu Apr 19, 2018 1:30 pm
by StormSaint373
Ha! Ha! Ha! I'd say to take it as an advantage.
I know that curse is a pain to fight against, trust me I know, but it adds suspense to the game.
Re: Autocast bug - curse
Posted: Thu Apr 19, 2018 2:57 pm
by Midonik
I suggest to change mumies autocast to fear or slowing, so it finally stop making problems.
And yes, it stop production. I still have 4 turns for researching axibitiera.
Re: Autocast bug - curse
Posted: Thu Apr 19, 2018 3:28 pm
by Stratego (dev)
how come the mummy is yours and also the blacksmith is yours too?
Re: Autocast bug - curse
Posted: Thu Apr 19, 2018 3:41 pm
by Midonik
No, mummy is Samurai's, blacksmith mine.
Re: Autocast bug - curse
Posted: Thu Apr 19, 2018 5:50 pm
by Stratego (dev)
oh sorry.
ok.
so the problems are:
a) the mumy has no tech researched - but the "AI" mode autocast still uses it
b) the mummy is 1 tile farer than the spell range, so it can cast farer than the spell range
both are problems or only the "a)" ?
Re: Autocast bug - curse
Posted: Thu Apr 19, 2018 6:21 pm
by Midonik
I'm almost sure only the first one, I think Samurai moved it.
Re: Autocast bug - curse
Posted: Mon Sep 14, 2020 2:49 pm
by Alexander82
I guess this was solved long ago.
Re: Autocast bug - curse
Posted: Mon Sep 14, 2020 3:10 pm
by Midonik
Yea it is
Re: Autocast bug - curse - FIXED
Posted: Mon Sep 14, 2020 3:12 pm
by Alexander82
perfect