Dwarf Race — OUTDATED
Posted: Sat Apr 21, 2018 2:10 pm
Currently I will get these guys done. So if you guys want these guys to come out faster. Go find them and bring them here.
I don't know how to create new spells and abilities. That's for someone else to do. So I will be using this []. Which means using substitute spell. Please confirm if it accepted stats.
And also we do need tech images.
Race:
.
Building:
Kingdom Under The Mountain: Mega Building. (Json)
:
Hp: 2000/2000
Attack power: 7
Range: 7
Armor: 4
Pierce Armor: 30
Speed: 0
Sight: 8
Action /turn: 3/3
Carry capacity: 4
Heal rate: 10
Constr. bonus: 450%
Mend bonus: 450%
Spell resistance: 100%
Craftsmans Guild: (Json)
:
Hp: 30/30
Attack power : 0
Range: 0
Armor: 1
Pierce Armor: 4
Speed: 0
Sight: 3
Action /turn: 0/0
Carry capacity: 2
Constr. bonus: 50%
Mend bonus: 50%
Shooting Stand: (Json)
:
Hp: 30/30
Attack power : 0
Range: 0
Armor: 1
Pierce Armor: 4
Speed: 0
Sight: 3
Action /turn: 0/0
Carry capacity: 2
Constr. bonus: 50%
Mend bonus: 50%.
Description: Build range units:).
Tavern: (Json)
:
Hp: 30/30
Attack power: 0
Range: 0
Armor: 1
Pierce Armor: 5
Speed: 0
Sight: 3
Action /turn: 1/1
Carry capacity: 2
Constr. bonus: 0%
Mend bonus: -10%
Spell resistance: 30%.
Description: Build basic units.
Rune Mason: (Json)
:
Hp: 35/35
Attack power: 0
Range: 0
Armor: 1
Pierce Armor: 6
Speed: 0
Sight: 3
Action /turn: 1/1
Carry capacity: 2
Constr. bonus: 0%
Mend bonus: -10%
Spell resistance: 50%.
Dwarven Barrack: (Json)
:
Hp: 30/30
Attack power: 0
Range: 0
Armor: 2
Pierce Armor: 5
Speed: 0
Sight: 3
Action /turn: 1/1
Carry capacity: 2
Constr. bonus: 50%
Mend bonus: 0%
Spell resistance: 30%
Dwarven Tunnel: (Json)
:
Hp: 30/30
Attack power: 0
Range: 0
Armor: 1
Pierce Armor: 30
Speed: 0
Sight: 1
Action /turn: 1/1
Constr. bonus: 900%
Mend bonus: 900%
Spell resistance: 100%
Description: Build to tunnel through mountain.
Melee:
Mithril Guard: (Json)
:
Cost: 5
Hp: 50/50
Attack power: 18
Range: 1
Armor: 4
Pierce Armor: 4
Speed: 3
Sight: 5
Action /turn: 1/1
Power range: 1
Spell resistance: 50%
Builder: Mountain stronghold, Kingdom under the mountain.
Dwarven Defende: (Json)
:
Cost: 8
Hp: 80/80
Attack power: 20
Range: 1
Armor: 8
Pierce Armor: 6
Speed: 3
Sight: 5
Action /turn: 1/1
Power range: 0
Spell resistance: 80%
Builder: Mountain Kingdom.
Dwarven Billman: (Json)
:
Cost: 2
Hp: 15/15
Attack power: 6
Range: 1
Armor: 1
Pierce Armor: 1
Speed: 3
Sight: 5
Action /turn: 1/1
Spell resistance: 20%.
Builder: Town, Dwarven Barrack.
Range:
Dwarven Rifleman: (Json)
:
:
Cost: 3
Hp: 20/20
Attack power: 8+1
Range: 5+1
Armor: 1+2
Pierce Armor: 1+2
Speed: 3-0
Sight: 6+7
Action /turn: 1/1
Spell resistance: 20%
Transformation: Shielded.
Dwarven Crossbowman: (Json)
:
Cost: 2
Hp: 20/20
Attack power: 6
Range: 6
Armor: 1
Pierce Armor: 1
Speed: 3
Sight: 7
Action /turn 1/1
Spell resistance: 20%.
Calvary:
Bear Rider: (Json)
:
Cost: 4
Hp: 25/25
Attack power: 8
Range: 1
Armor: 1
Pierce Armor: 1
Speed: 4
Sight: 6
Action /turn: 1/1
Spell resistance: 20%.
Boar Rider: (Json)

Cost: 4
Hp: 35/35
Attack power: 10
Range: 1
Armor: 1
Pierce Armor: 1
Speed: 4
Sight: 6
Action /turn: 1/1
Spell resistance: 20%.
Heavy Board Ride: Upgrade of Boar Ride: (Json)

Cost: 4
Hp: 45/45
Attack power: 15
Range: 1
Armor: 2
Pierce Armor: 2
Speed: 4
Sight: 6
Action /turn: 1/1
Spell resistance: 40%.
Magic users:
Dwarven Alchemist: (Json)
:
Hp: 19
Attack: 4 Poison.
Range: 3
Sight: 4
Armor: 0
Pierce: 1
Spell Resistance: 20%
Buildable at:Town, Craftmansguild
Abilities:
-Regeneration Hp +3 per turn every decreased hp. [Instant regeneration].
-Stroke - cannot attack and move (2 turns) [slowing].
— can train in craftmans guild because he can invent potion and craft inventions.
Dwarf Priest: (Json)
:
Cost: 2
Hp: 15/15
Attack power: 5
Range: 1
Armor: 1
Pierce Armor: 1
Speed: 3
Sight: 5
Action /turn: 1/1
Heal rate: 10
Spell range: 3
Spell possibility: 25%
Spell resistance: 50%
Spells & abilities
Heal - 100%
Disenchant - 100%.
Dwarf Cleric: Upgrade of Dwarf Priest.
:
Cost: 2
Hp: 20/20
Attack power: 8
Range: 1
Armor: 1
Pierce Armor: 1
Speed: 3
Sight: 5
Action /turn: 1/1
Heal rate: 14
Spell range: 3
Spell possibility: 30%
Spell resistance: 60%
Spells & abilities
Heal - 100%
Aura: Group attack - 100%
Strengthen - 100%.
Air:
Drafnes Zeppelin: (Json)
:
Cost: 7
Hp: 80/80
Attack power: 15
Range: 6
Armor: 2
Pierce Armor: 2
Speed: 5
Sight: 6
Action /turn: 1/1
Constr. bonus: 0%
Mend bonus: 0%
Spell resistance: 60%
Bonus: 350% building, 450% fortification, 800% Mega building.
Builder: kingdom Under the Mountain.
Transport:
Zeppelin Carrier: (Json)
:
Cost: 6
Hp: 50
Attack: 2
Armor: 3
P armor: 2
Range: 1
Sight: 7
Speed: 5
Action: 1
Max Load: 3
Builders: Kingdom under mountain.
Ability: CAN_FLY.
Description: An Air Technology made by the Great Alchemist Inventors, An Air Transportation.
Worker:
Dwarven Worker: (Json)
:
Cost: 3
Hp: 15/15
Attack power: 4
Range: 1
Armor: 1
Pierce Armor: 1
Speed: 3
Sight: 5
Action /turn: 1/1
Mend rate: 15
Spell resistance: 20%
I don't know how to create new spells and abilities. That's for someone else to do. So I will be using this []. Which means using substitute spell. Please confirm if it accepted stats.
And also we do need tech images.
Race:
.Building:
Kingdom Under The Mountain: Mega Building. (Json)
Hp: 2000/2000
Attack power: 7
Range: 7
Armor: 4
Pierce Armor: 30
Speed: 0
Sight: 8
Action /turn: 3/3
Carry capacity: 4
Heal rate: 10
Constr. bonus: 450%
Mend bonus: 450%
Spell resistance: 100%
Craftsmans Guild: (Json)
Hp: 30/30
Attack power : 0
Range: 0
Armor: 1
Pierce Armor: 4
Speed: 0
Sight: 3
Action /turn: 0/0
Carry capacity: 2
Constr. bonus: 50%
Mend bonus: 50%
Shooting Stand: (Json)
Hp: 30/30
Attack power : 0
Range: 0
Armor: 1
Pierce Armor: 4
Speed: 0
Sight: 3
Action /turn: 0/0
Carry capacity: 2
Constr. bonus: 50%
Mend bonus: 50%.
Description: Build range units:).
Tavern: (Json)
:Hp: 30/30
Attack power: 0
Range: 0
Armor: 1
Pierce Armor: 5
Speed: 0
Sight: 3
Action /turn: 1/1
Carry capacity: 2
Constr. bonus: 0%
Mend bonus: -10%
Spell resistance: 30%.
Description: Build basic units.
Rune Mason: (Json)
:Hp: 35/35
Attack power: 0
Range: 0
Armor: 1
Pierce Armor: 6
Speed: 0
Sight: 3
Action /turn: 1/1
Carry capacity: 2
Constr. bonus: 0%
Mend bonus: -10%
Spell resistance: 50%.
Dwarven Barrack: (Json)
Hp: 30/30
Attack power: 0
Range: 0
Armor: 2
Pierce Armor: 5
Speed: 0
Sight: 3
Action /turn: 1/1
Carry capacity: 2
Constr. bonus: 50%
Mend bonus: 0%
Spell resistance: 30%
Dwarven Tunnel: (Json)
Hp: 30/30
Attack power: 0
Range: 0
Armor: 1
Pierce Armor: 30
Speed: 0
Sight: 1
Action /turn: 1/1
Constr. bonus: 900%
Mend bonus: 900%
Spell resistance: 100%
Description: Build to tunnel through mountain.
Melee:
Mithril Guard: (Json)
Cost: 5
Hp: 50/50
Attack power: 18
Range: 1
Armor: 4
Pierce Armor: 4
Speed: 3
Sight: 5
Action /turn: 1/1
Power range: 1
Spell resistance: 50%
Builder: Mountain stronghold, Kingdom under the mountain.
Dwarven Defende: (Json)
:Cost: 8
Hp: 80/80
Attack power: 20
Range: 1
Armor: 8
Pierce Armor: 6
Speed: 3
Sight: 5
Action /turn: 1/1
Power range: 0
Spell resistance: 80%
Builder: Mountain Kingdom.
Dwarven Billman: (Json)
:Cost: 2
Hp: 15/15
Attack power: 6
Range: 1
Armor: 1
Pierce Armor: 1
Speed: 3
Sight: 5
Action /turn: 1/1
Spell resistance: 20%.
Builder: Town, Dwarven Barrack.
Range:
Dwarven Rifleman: (Json)
Cost: 3
Hp: 20/20
Attack power: 8+1
Range: 5+1
Armor: 1+2
Pierce Armor: 1+2
Speed: 3-0
Sight: 6+7
Action /turn: 1/1
Spell resistance: 20%
Transformation: Shielded.
Dwarven Crossbowman: (Json)
:Cost: 2
Hp: 20/20
Attack power: 6
Range: 6
Armor: 1
Pierce Armor: 1
Speed: 3
Sight: 7
Action /turn 1/1
Spell resistance: 20%.
Calvary:
Bear Rider: (Json)
:Cost: 4
Hp: 25/25
Attack power: 8
Range: 1
Armor: 1
Pierce Armor: 1
Speed: 4
Sight: 6
Action /turn: 1/1
Spell resistance: 20%.
Boar Rider: (Json)

Cost: 4
Hp: 35/35
Attack power: 10
Range: 1
Armor: 1
Pierce Armor: 1
Speed: 4
Sight: 6
Action /turn: 1/1
Spell resistance: 20%.
Heavy Board Ride: Upgrade of Boar Ride: (Json)

Cost: 4
Hp: 45/45
Attack power: 15
Range: 1
Armor: 2
Pierce Armor: 2
Speed: 4
Sight: 6
Action /turn: 1/1
Spell resistance: 40%.
Magic users:
Dwarven Alchemist: (Json)
Hp: 19
Attack: 4 Poison.
Range: 3
Sight: 4
Armor: 0
Pierce: 1
Spell Resistance: 20%
Buildable at:Town, Craftmansguild
Abilities:
-Regeneration Hp +3 per turn every decreased hp. [Instant regeneration].
-Stroke - cannot attack and move (2 turns) [slowing].
— can train in craftmans guild because he can invent potion and craft inventions.
Dwarf Priest: (Json)
Cost: 2
Hp: 15/15
Attack power: 5
Range: 1
Armor: 1
Pierce Armor: 1
Speed: 3
Sight: 5
Action /turn: 1/1
Heal rate: 10
Spell range: 3
Spell possibility: 25%
Spell resistance: 50%
Spells & abilities
Heal - 100%
Disenchant - 100%.
Dwarf Cleric: Upgrade of Dwarf Priest.
Cost: 2
Hp: 20/20
Attack power: 8
Range: 1
Armor: 1
Pierce Armor: 1
Speed: 3
Sight: 5
Action /turn: 1/1
Heal rate: 14
Spell range: 3
Spell possibility: 30%
Spell resistance: 60%
Spells & abilities
Heal - 100%
Aura: Group attack - 100%
Strengthen - 100%.
Air:
Drafnes Zeppelin: (Json)
Cost: 7
Hp: 80/80
Attack power: 15
Range: 6
Armor: 2
Pierce Armor: 2
Speed: 5
Sight: 6
Action /turn: 1/1
Constr. bonus: 0%
Mend bonus: 0%
Spell resistance: 60%
Bonus: 350% building, 450% fortification, 800% Mega building.
Builder: kingdom Under the Mountain.
Transport:
Zeppelin Carrier: (Json)
Cost: 6
Hp: 50
Attack: 2
Armor: 3
P armor: 2
Range: 1
Sight: 7
Speed: 5
Action: 1
Max Load: 3
Builders: Kingdom under mountain.
Ability: CAN_FLY.
Description: An Air Technology made by the Great Alchemist Inventors, An Air Transportation.
Worker:
Dwarven Worker: (Json)
Cost: 3
Hp: 15/15
Attack power: 4
Range: 1
Armor: 1
Pierce Armor: 1
Speed: 3
Sight: 5
Action /turn: 1/1
Mend rate: 15
Spell resistance: 20%
