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Basilica Cannon - ANSWERED
Posted: Tue Apr 24, 2018 6:45 am
by Joddy El Campeador
Turkis fearful cannon that crush the Theodoric Wall of constantinople
Cost 8-9 turns
Speed 1
attack 40, maybe
can be created on castle
great bonuses againts wall, castle, building depends on the building size
With great inaccuracy of course (25/30%)
Re: Basilica Cannon
Posted: Tue Apr 24, 2018 8:26 am
by makazuwr32
and what point of this then? if it has 25% to hit its target?
Also it is not medieval unit. we are looking for medieval ones and maybe close to medieval ones.
Re: Basilica Cannon
Posted: Tue Apr 24, 2018 8:31 am
by Joddy El Campeador
Its medieval...
1453 AD
Re: Basilica Cannon
Posted: Tue Apr 24, 2018 8:41 am
by makazuwr32
Right now i see several big problems with this unit:
1. too big cost for too unpredictable unit.
2. must need both ballistics and gunpowder and thus must be an alternative to normal cannoneer. but cannoneer can be healed, has better speed, almost 100% chance to hit target and cost 6 turns.
3. this cannon wasn't mass producted. we are implementing only mass producted units for now. or if you want then i can suggest even bigger mortar with hiher range and power (from ivan 3rd times, could shoot up to 700 kilo cannonballs on distance up to 2 kilometers or in game this will be 150-300 power for 15-20 tiles range. he had 4 of these! but will this be fun?)
We need units from early and high middle ages, and less from late ones. also Stratego don't want to get into game more gunpowder depending units.
Re: Basilica Cannon
Posted: Tue Apr 24, 2018 9:13 am
by Joddy El Campeador
OK, i see
Re: Basilica Cannon
Posted: Sat Jun 23, 2018 2:17 pm
by COOLguy
Yes I will close this.
If any individual makes this a hero unit that is fine