Page 1 of 1
Scorched Earth
Posted: Tue Apr 24, 2018 1:40 pm
by samuelch
Officer has an ability called scorched earth. This ability will disable a tc for 2 turns. This is useful if your tcs almost fall to enemy's control.
Re: Scorched Earth
Posted: Tue Apr 24, 2018 5:10 pm
by Prof_GamerARCHIVED
Would be better if the tc was destroyed
Re: Scorched Earth
Posted: Tue Apr 24, 2018 6:49 pm
by makazuwr32
Maybe not destroyed but completely disabled and needed to research for 3-5 turns to restore its training abilities.
The only thing that you can research/train is restore in tc after this ability used.
Re: Scorched Earth
Posted: Tue Apr 24, 2018 7:15 pm
by Belfry777
I don't think that this name for this effect is right, I think this should be a game mechanic instead of a tech, like if the village is hit to often the village stops producing units and techs for so many turns. Although I do think there could be a tech to speed the wait of a knocked out village.
Re: Scorched Earth
Posted: Thu May 03, 2018 9:38 pm
by godOfKings
The Russians did use this scorched earth tactics against Napoleon
So it should b an ability of tc or something that makes it unable to produce anything for a few turns, I would like to see this ability in aos, it could also b that while a tc is under the effect of scorched earth, the chance of stealing an opponent's tech will b 0%, does a useful strategy to prevent stealing any tech, but in that case the effect should last longer like 3 or 5 turns, to backfire if opponent doesn't capture it
Re: Scorched Earth
Posted: Fri May 04, 2018 1:56 pm
by Prof_GamerARCHIVED
They used it against the germans as well.
Re: Scorched Earth
Posted: Fri May 04, 2018 9:55 pm
by Belfry777
how many are for this idea?
Re: Scorched Earth
Posted: Tue May 08, 2018 3:51 pm
by godOfKings
I got a catchy name for aos variant...
'Pillage Village'
A good name - Raze & Retreat
Description: razes your town and makes it unable to produce anything for a few turns, while your soldiers retreat with all research documents and food leaving a barren wasteland for your enemies, use this tactic if the enemy is too close to your town and you are about to lose it, but beware that it will take some time to repair it again in case you successfully defend after using this tactic
Re: Scorched Earth
Posted: Wed Jun 06, 2018 11:14 pm
by Belfry777
You should sent it to the idea for new games topic.
Re: Scorched Earth
Posted: Thu Jun 07, 2018 9:29 am
by Dan301002
Used so that enemies may not be able to loot military equipment stored there.
I suggest it as a research / TC? It would be gone after the effect triggered once.
So in case enemies took the TC, they won't be able to use it for a few turns.
(Do take note that you won't be able to use it too if you take it back before the effect expired)