Page 1 of 1

At Guns Attack as Ability IMPLEMENTED

Posted: Tue Jun 19, 2018 6:44 am
by samuelch
At gun is underused right now. To make it more useful how about making the attack as ability instead that can only work on tanks. At guns won't receive counterattack from the enemy tanks anymore.

Re: At Guns Attack as Ability

Posted: Tue Jun 19, 2018 7:14 am
by makazuwr32
Sounds like a plan.

Re: At Guns Attack as Ability

Posted: Tue Jun 19, 2018 7:17 pm
by LordOfAles
I completely agree to this.

Re: At Guns Attack as Ability

Posted: Thu Jun 21, 2018 12:23 am
by Belfry777
Sounds good but range would make them more usefull.

Re: At Guns Attack as Ability

Posted: Thu Jun 21, 2018 1:29 am
by LordOfAles
But that would be unrealistic. AT Gun cannot have same range as a mortar.

Re: At Guns Attack as Ability

Posted: Thu Jun 21, 2018 3:26 am
by Belfry777
I know, but in a players world it would.

Re: At Guns Attack as Ability

Posted: Thu Jun 21, 2018 10:00 am
by LordOfAles
No. We are trying to make this game historically accurate. The other solution is to give AT 100% counter Dodge. But this is easier to do I think.

Re: At Guns Attack as Ability

Posted: Thu Jun 21, 2018 11:38 am
by makazuwr32
100% dodge counter is not a good idea because they will be able then to attack other units without fear to get hurt.
and they can become even better choise than regular infantry for a frontline which is not historically accurate.

Re: At Guns Attack as Ability

Posted: Thu Jun 21, 2018 11:41 am
by LordOfAles
Right. But this ability will make it attack other units without them countering too.

Re: At Guns Attack as Ability

Posted: Thu Jun 21, 2018 11:41 am
by samuelch
I think just use the same image as the sniper "kill" ability.

Re: At Guns Attack as Ability

Posted: Thu Jun 21, 2018 12:26 pm
by makazuwr32
LOA we can choose availible targets for ability and make it so that it can target only tanks and vehicles.

Re: At Guns Attack as Ability

Posted: Thu Jun 21, 2018 1:44 pm
by samuelch
All range At guns don't need this ability.

Re: At Guns Attack as Ability

Posted: Thu Jun 21, 2018 3:16 pm
by makazuwr32
ofc, only melee ones.

Re: At Guns Attack as Ability

Posted: Fri Jun 22, 2018 3:47 am
by Belfry777
What if we give AT guns twice fire?

Re: At Guns Attack as Ability

Posted: Fri Jun 22, 2018 5:04 am
by makazuwr32
That is bad idea.

Re: At Guns Attack as Ability

Posted: Sun Jun 24, 2018 9:39 pm
by Belfry777
What do you mean? Attack 2 would make it a great defensive unit. Other than this what about a "disabled ability," I think it's been posted already though.

Re: At Guns Attack as Ability

Posted: Sun Jun 24, 2018 10:30 pm
by LordOfAles
Attack 2 would make it completely opposite. They would keep pressing attack. Ability is way better solution.

Re: At Guns Attack as Ability

Posted: Tue Jul 03, 2018 3:25 am
by Belfry777
Okay can you make an image with a wrench and hammer going cross ways LOA?