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GUARD - ability

Posted: Mon Jul 02, 2018 7:01 am
by Lynx Shafir
Some guard tipe units were already mentioned in forum.
Im curious if the game mechanism allows this ability :
Description :A royal guard can protect a targeted ally(s) from damage, taking himself half of the damage.
Unit low attack, high armor, slow, high hp
Ability :guard :duration 2,CD 2-3?
ability range max 2
Build in Castles and barrack.
Tanks the answer

Re: GUARD - ability

Posted: Sun Jul 08, 2018 6:06 am
by Gral.Sturnn
Mmmmm this should be added as a ability in general for all units

Re: GUARD - ability

Posted: Sun Jul 08, 2018 3:09 pm
by Lynx Shafir
Wat do you mean?

Re: GUARD - ability

Posted: Mon Jul 09, 2018 2:06 am
by Gral.Sturnn
Not a special unit, just an ability

Re: GUARD - ability

Posted: Mon Jul 09, 2018 5:37 am
by Lynx Shafir
How can an Archer protect a mounted knight even if stands next to him.?No way (Only by sacrificing himself and jumps on enemy ;) , that's completely different)
This fit to ashielded unit mostly.-Well a GUARD
Still keeping medieval atmosphere.

Re: GUARD - ability

Posted: Mon Jul 09, 2018 4:25 pm
by Gral.Sturnn
Agree

Re: GUARD - ability

Posted: Tue Dec 25, 2018 12:48 pm
by HugoTheUseles
Pikes were often used to guard archers