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Fire Dragon — ARCHIVED

Posted: Fri Jul 06, 2018 10:23 am
by makazuwr32
Fire dragon
Cost - 9 turns, Trainable at Rune Mansion only. Counts as Giant. Doesn't fly. For producing you need to research a tech "Fire Binding" for 8 turns first (in Rune Mansion as well)
Hp - 90.
Attack - 30, 400% bonus to Mega Buildings.
Range - 1.
Armor - 2/7
Speed - 4 (2 on mountains)
Sight - 6.
Spell Resist - 100%
Abilities:
Elemental - It can't be affected by any buffs/debuffs (spells, auras...), can't be healed in buildings (only via spells!), can't be poisoned.
Can be slowed.
Liquid Fire (same as burning but affects all living units as well, also stackable)
Fire Breath - fireball at range 3 and cooldown 3.
Aura of Burning - All burnable enemy units next to this unit automatically get a stack of burning effect at the beginning of their owner turn.

Can't be transported by Zeppelins or wagons. Also please make this unit unique to dwarves - no summoning or any way of getting it for other races.

Image

Re: Fire Dragon

Posted: Fri Jul 06, 2018 10:31 am
by Midonik
Move it to mega building, it's to strong to be produced in mansion.

Re: Fire Dragon

Posted: Fri Jul 06, 2018 10:40 am
by makazuwr32
Removed counter bonuses, increased cost by 1.

Also it is summoned by dwarven priests and rune mages deep inside of Rune Mansion.
I don't want to move him to mega dwarven.
Remember that only thing that it can gain from other units are damage and healing.

Re: Fire Dragon

Posted: Fri Aug 06, 2021 12:31 pm
by makazuwr32
Archived