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Shadow — ARCHIVED
Posted: Thu Jul 26, 2018 5:46 pm
by Tankhead
A shadow that feeds off the emotions of living beings.
Hp: 20
Atk: 10
Cost: 3
Not a unique unit
Passive skill: life link (takes Hp from the enemy being attacked)
Re: Shadow
Posted: Thu Jul 26, 2018 5:48 pm
by Gral.Sturnn
Any pic?
Re: Shadow
Posted: Thu Jul 26, 2018 5:55 pm
by Tankhead
Not familiar on how to post pictures as I've never done so on here, but i have a general idea.
content://media/external/file/23147/u]
Re: Shadow
Posted: Thu Jul 26, 2018 5:57 pm
by Tankhead
Hmm sorry the link didn't work, not sure on how to link it so you could see for yourself
Re: Shadow
Posted: Thu Jul 26, 2018 6:00 pm
by Gral.Sturnn
Any googke images?
Re: Shadow
Posted: Thu Jul 26, 2018 6:10 pm
by Tankhead
Do you know how to post images? If you know you could tell me so i can post it. Or if you have your own idea on what it should look like that's great too
Re: Shadow
Posted: Thu Jul 26, 2018 6:11 pm
by Gral.Sturnn
Dow load it and then add file
Re: Shadow
Posted: Thu Jul 26, 2018 6:16 pm
by Tankhead
Re: Shadow
Posted: Thu Jul 26, 2018 6:16 pm
by Tankhead
Thanks for help
Re: Shadow
Posted: Thu Jul 26, 2018 6:42 pm
by Lynx Shafir
I'm worried that will become an other ignored ghost like unit in the row (we already have 6, wraith, spectre and such)
Tough undeads need a ghost.
What other stats (cost, Arm,...)?
Re: Shadow
Posted: Thu Jul 26, 2018 6:49 pm
by Tankhead
It would be weird if shadows had armor so no armor. The cost should be cheap so 3 turns.
And considering they're shadows i would assume they are very fast but i haven't thought of an exact speed yet
Re: Shadow
Posted: Thu Jul 26, 2018 6:58 pm
by Gral.Sturnn
Sounds good!!!
Re: Shadow
Posted: Thu Jul 26, 2018 7:18 pm
by makazuwr32
uhm we have shade unit.
Also please think more carefully about stats of your suggestions and post full ones. also think about their similarity with current ones and what is difference must be for it, uniqueness (while not being op).
Re: Shadow
Posted: Thu Jul 26, 2018 7:31 pm
by Tankhead
Thanks, will do. I have a endless supply of ideas so your feedback helps
Re: Shadow
Posted: Thu Jul 26, 2018 7:50 pm
by makazuwr32
I have in development for example about 2000 unit ideas (and i will sure that before release (before i will post them here) will survive my personal selection about 15% at most.
and it still i think is pretty high amout (this means 2 things: 1. they are pretty high quality 2. i need to raise my selection)
Re: Shadow
Posted: Wed Aug 04, 2021 12:08 pm
by makazuwr32
Archived