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Plane maneuver ability!
Posted: Mon Jul 30, 2018 12:27 am
by Belfry777
What if for 2 turns you could make fighter planes and fighter bombers invincible to flak It would lower attack and speed, but raise Hp.
Re: Plane maneuver ability!
Posted: Mon Jul 30, 2018 1:15 am
by LordOfAles
No. And if people want this then dodge chance would be the best.
Re: Plane maneuver ability!
Posted: Mon Jul 30, 2018 11:55 pm
by Belfry777
Dodge is the same as this.
Re: Plane maneuver ability!
Posted: Tue Jul 31, 2018 1:54 am
by LordOfAles
lol no it isn't. Read your first post.
Re: Plane maneuver ability!
Posted: Tue Jul 31, 2018 11:19 am
by Gral.Sturnn
Should only be available for fighters tho
Re: Plane maneuver ability!
Posted: Tue Jul 31, 2018 11:35 pm
by Belfry777
LordOfAles wrote: ↑Tue Jul 31, 2018 1:54 am
lol no it isn't. Read your first post.
You look! This is the same as the dodge thing, just this has a visual ability to go along with it. And yes bombers are exempt, though fighter bombers would have this ability also.
Re: Plane maneuver ability!
Posted: Wed Aug 01, 2018 12:02 am
by LordOfAles
Uh...you do realise even with manevuers planes were hit, right? It was just smaller chance they get hit that's all.
Re: Plane maneuver ability!
Posted: Wed Aug 01, 2018 3:28 am
by Hyacintho
Let's just make a technology that increases a plane's dodge chance, and call it "Skilled Maneuvering" or something along those lines.
I say this partly because of the fact that the game is running awfully high on units and awfully low on Techs to be researched.
Re: Plane maneuver ability!
Posted: Wed Aug 01, 2018 5:37 am
by General Brave
Just make it increase odds of dodging.
Re: Plane maneuver ability!
Posted: Wed Aug 01, 2018 9:01 pm
by Belfry777
Hyacintho wrote: ↑Wed Aug 01, 2018 3:28 am
Let's just make a technology that increases a plane's dodge chance, and call it "Skilled Maneuvering" or something along those lines.
I say this partly because of the fact that the game is running awfully high on units and awfully low on Techs to be researched.
You "hit the nail on the head" when it comes to a tech for this ability. I believe that there should be two techs. I also think we should have a "Ace" Tech.
1. Basic maneuvering 75% hit chance.
cost: 5
speed: -3
attack: -5
cool down: 2, lasts 1 turn
"Basic maneuvering" Tech stats do not add to the "Advanced maneuvering."
2. Advanced maneuvering 50% hit chance.
cost: 7
speed: -5
attack: -3
cool down: 4, lasts 3 turns
3. Ace (Unlock with "Basic maneuvering" Tech)
cost: 7
Decreases hit chance by 10%
Decreases cool down by 1.
Re: Plane maneuver ability!
Posted: Wed Aug 01, 2018 9:07 pm
by LordOfAles
Yeah...i'm out.
Re: Plane maneuver ability!
Posted: Thu Aug 02, 2018 11:50 pm
by General Brave
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