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Hypnosis

Posted: Wed Aug 01, 2018 8:19 pm
by Tankhead
The spell casted on are trick into thinking your allies are your enemies. Unlike persuasion you can easily knock them out of it with damage OR after 2 turns return to normal. Only AI can control the hypnotize unit
Cooldown: 4
Units only
If this spell OP for the undead because of the persuasive spell then what about another race having this?

Re: Hypnosis

Posted: Wed Aug 01, 2018 8:23 pm
by General Brave
If we had a aggressive neutral AI.

Re: Hypnosis

Posted: Fri Jul 24, 2020 11:51 am
by Anchar
I am for this idea, but on my own I propose to call it dumbfounded or nonsense, something like that, I hope the translator will correctly translate the meaning of my words

Re: Hypnosis

Posted: Fri Jul 24, 2020 11:53 am
by Anchar
and also so that a fighter under this ability would attack everyone indiscriminately.