Morale system for units
Posted: Sat Aug 04, 2018 3:26 pm
So recently i checked the loyalty meter topic and got another idea so here ot goes.
Every unit that gets under 10% of its hp will lose control and "flee" to the nearest tc during this process the player has no control over the slected unit.
Banner bearers and drummers can result more usefull by negating the effect and make units unmmine to psichology
So what are you ideas?
Every unit that gets under 10% of its hp will lose control and "flee" to the nearest tc during this process the player has no control over the slected unit.
Banner bearers and drummers can result more usefull by negating the effect and make units unmmine to psichology
So what are you ideas?