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Mounted undead Flail rider — IMPLEMENTED
Posted: Wed Aug 22, 2018 5:33 am
by Tankhead
Remember the old designs to undead knights?
Lets make that its own unit.
Re: Mounted undead mace rider
Posted: Wed Aug 22, 2018 5:35 am
by makazuwr32
More cavalry to undeads... even more.
They already weak to pikes like hell.
My ideas (butcher, harbringer of death) at least are not mounted.
Re: Mounted undead mace rider
Posted: Wed Aug 22, 2018 5:38 am
by Tankhead
makazuwr32 wrote: ↑Wed Aug 22, 2018 5:35 am
More cavalry to undeads... even more.
They already weak to pikes like hell.
My ideas (butcher, harbringer of death) at least are not mounted.
I was trying to make use of that old image since i personally thought it looked good to be forgotten
Re: Mounted undead mace rider
Posted: Wed Aug 22, 2018 5:46 am
by makazuwr32
Uhm.... which one? Can you show?
Re: Mounted undead flail rider
Posted: Wed Aug 22, 2018 5:51 am
by Tankhead
That's the thing, idk were it went. Before i joined forums i notice it was replaced and wonder where that image went
It was a skeleton on a horse with him appears to be him swinging around a flail.
Note: i mess title up, it wasn't a mace but a flail
Re: Mounted undead Flail rider
Posted: Wed Aug 22, 2018 6:01 am
by General Brave
Re: Mounted undead Flail rider
Posted: Wed Aug 22, 2018 6:04 am
by Savra
Still missing first one.
Re: Mounted undead Flail rider
Posted: Wed Aug 22, 2018 6:06 am
by Tankhead
I believe that was it or something similar to that.
Just a change of stats and its already ready to go in
Re: Mounted undead Flail rider
Posted: Wed Aug 22, 2018 12:28 pm
by Typhoon
I suggest
+bonus to buildings
+higher attack than undead knight
+heavier armor than undead knight
-slow
-can be only trained at rotting stable
http://www.androidutils.com/forum/viewt ... f88fbf4bd5
-less sight
Stats
No upgrade
Cost 5
Hp 28
Attack power 15
Armor 1
Pierce armor 5
Speed 3
Sight 4
Spell resist 0%
First upgrade
Hp 33
Attack power 18
Armor 2
Pierce armor 6
Speed 3
Sight 4
Spell resist 25%
Second upgrade
Hp 39
Attack power 21
Armor 3
Pierce armor 7
Speed 3
Sight 4
Spell resist 50%
Re: Mounted undead Flail rider
Posted: Wed Aug 22, 2018 12:49 pm
by Alexander82
I've made these before because the original skeleton rider had a flail (so i basically increase the balls).
Daniel preferred them to have swords and no helmets, so I gave them their blades instead and changed the heads.
I might remive the helmets here too but keep the flails.
I think we might have different solutions for the stats like giving a lower damage but ignore armor or lower damage and trample
Re: Mounted undead Flail rider
Posted: Wed Aug 22, 2018 1:08 pm
by Alexander82
images
Re: Mounted undead Flail rider
Posted: Wed Aug 22, 2018 2:48 pm
by Tankhead
There they are and sounds goods.
Re: Mounted undead Flail rider
Posted: Wed Aug 22, 2018 9:58 pm
by General Brave
I would support some new Undead units.
Re: Mounted undead Flail rider
Posted: Mon Oct 01, 2018 3:49 am
by Tankhead
All this needs are proper stats and This can get in
Re: Mounted undead Flail rider
Posted: Mon Oct 01, 2018 4:36 am
by Savra
Well speed could probably be raised to normal speed considering it is now as fast as a normal skeleton. Other then that stats are fine.
This, the undead knight, and the undead lancer would make rotting stables far more capable of getting in. We just need an image for the stables.
Re: Mounted undead Flail rider
Posted: Mon Oct 01, 2018 6:49 am
by Tankhead
Savra wrote: ↑Mon Oct 01, 2018 4:36 am
Well speed could probably be raised to normal speed considering it is now as fast as a normal skeleton. Other then that stats are fine.
This, the undead knight, and the undead lancer would make rotting stables far more capable of getting in. We just need an image for the stables.
You forgot headless horseman
That would make 4 units for the rotting stables
Re: Mounted undead Flail rider
Posted: Mon Oct 01, 2018 6:51 am
by Tankhead
Flail and Lancer unit can Probably should been in fast considering they don't require coding
Re: Mounted undead Flail rider
Posted: Mon Oct 01, 2018 6:55 am
by Dagravian
All what it would not have from basic non-mounted units would be a mounted archer, and mounted mage... But for undeads i think those would be hard to pass...
Re: Mounted undead Flail rider
Posted: Mon Oct 01, 2018 7:07 am
by Tankhead
DoomsdayDragonfire wrote: ↑Mon Oct 01, 2018 6:55 am
All what it would not have from basic non-mounted units would be a mounted archer, and mounted mage... But for undeads i think those would be hard to pass...
Skeleton archer sucks really so I can't see it being on a horse ( it would still suck but now its on a horse which makes 0 difference for its usefulness)
Mounted undead mage I can see working out
Re: Mounted undead Flail rider
Posted: Mon Oct 01, 2018 2:27 pm
by Savra
Spectral rider technically is a mage but if you wanted the actual skeletal mage to be mounted to then I don't see much problem.
Re: Mounted undead Flail rider
Posted: Mon Oct 01, 2018 3:28 pm
by General Brave
????
Re: Mounted undead Flail rider
Posted: Mon Oct 01, 2018 3:30 pm
by Tankhead
Savra wrote: ↑Mon Oct 01, 2018 2:27 pm
Spectral rider technically is a mage but if you wanted the actual skeletal mage to be mounted to then I don't see much problem.
Technically? It does one thing and That's raise dead. O wouldn't consider that a mage
Re: Mounted undead Flail rider
Posted: Mon Oct 01, 2018 4:00 pm
by StormSaint373
More like a 1 trick horse.
Mages need at least 3 spells;
1. Offense
2. Defense
3. Utility
Re: Mounted undead Flail rider
Posted: Mon Oct 01, 2018 4:41 pm
by Tankhead
Yup
So a mounted mage it is?
Is it going to be skeleton mage or a different type?
Re: Mounted undead Flail rider
Posted: Mon Oct 01, 2018 4:48 pm
by Savra
Probably skeleton mage. That way it would be like the missionaries and preists.
Re: Mounted undead Flail rider
Posted: Sat Oct 06, 2018 5:47 am
by Tankhead
That's for different topic
For now is flail rider accepted and will it have its own tech or will it be attach to undead horseman tech?
Re: Mounted undead Flail rider
Posted: Tue Nov 06, 2018 2:58 pm
by Typhoon
Imagine charge of those knights bringing chaos in enemy formations armor ignoring may be especially helpfull against heavily armored units like dwarven defender or imperial shielder
Re: Mounted undead Flail rider
Posted: Mon Jan 14, 2019 12:25 am
by Tankhead
Own upgrade tech or no?
Same question applies to the lancer
Re: Mounted undead Flail rider
Posted: Mon Jan 14, 2019 12:43 am
by General Brave
I just say put them in the skeleton upgrades.
Re: Mounted undead Flail rider
Posted: Thu Jan 17, 2019 5:59 am
by Tankhead
Wait, Just realized I can't json this
1. Idea not complete
2. No stats