Page 1 of 1
Lumberjack
Posted: Wed Aug 22, 2018 5:44 am
by Tankhead
Master of wood, has turn to the battlefield with his trusty Axe
This unit can be in
- elves
- dwarves
- humans
Depending on what race fraction it goes to, that wil help me with stats
Re: Lumberjack
Posted: Wed Aug 22, 2018 5:47 am
by makazuwr32
Can be human.
Because elves are friends of woods and dwarves like to dig more than chop.
Re: Lumberjack
Posted: Wed Aug 22, 2018 5:54 am
by Tankhead
makazuwr32 wrote: ↑Wed Aug 22, 2018 5:47 am
Can be human.
Because elves are friends of woods and dwarves like to dig more than chop.
Ok, can this unit have high bonuses to anything wood related?
Re: Lumberjack
Posted: Wed Aug 22, 2018 6:08 am
by makazuwr32
Hm. Sounds like a plan.
Re: Lumberjack
Posted: Wed Aug 22, 2018 6:12 am
by Tankhead
makazuwr32 wrote: ↑Wed Aug 22, 2018 6:08 am
Hm. Sounds like a plan.
Great, ill think of stats later unless someone beats me to it
Re: Lumberjack
Posted: Wed Aug 22, 2018 12:42 pm
by Alexander82
I agree wirh @makazuwr32 but, anyway, what kind of role should that unit fit?
Shall it be a swordsman with no shield and higher damage?
Shall it have trample?
Shall it be a worker (or laborer) with some decent stats that we can bring near the battlefield?
Re: Lumberjack
Posted: Wed Aug 22, 2018 3:24 pm
by Tankhead
Alexander82 wrote: ↑Wed Aug 22, 2018 12:42 pm
I agree wirh @makazuwr32 but, anyway, what kind of role should that unit fit?
Shall it be a swordsman with no shield and higher damage?
Shall it have trample?
Shall it be a worker (or laborer) with some decent stats that we can bring near the battlefield?
Being a master with wood i guess it could build anything wood related, but i would like this unit to build wood walls ( fence ) like the one from aos
Re: Lumberjack
Posted: Wed Aug 22, 2018 3:42 pm
by Lynx Shafir
Bersercer whit Axe?
Re: Lumberjack
Posted: Wed Aug 22, 2018 5:03 pm
by General Brave
I would like a better worker for the humans. Perhaps Warfell filled that.
Re: Lumberjack
Posted: Thu Aug 23, 2018 4:11 am
by Tankhead
General Brave wrote: ↑Wed Aug 22, 2018 5:03 pm
I would like a better worker for the humans. Perhaps Warfell filled that.
So no for lumberjacks for humans? They can always go to dwarfs since building up they're alley.
It would be a weaker builder.
Can only build wood and hopefully is allowed to build wood fences
Re: Lumberjack
Posted: Thu Aug 23, 2018 4:15 am
by General Brave
Why would wood wall since that is weaker.
Re: Lumberjack
Posted: Thu Aug 23, 2018 4:26 am
by Tankhead
General Brave wrote: ↑Thu Aug 23, 2018 4:15 am
Why would wood wall since that is weaker.
Well i thought of the aos strategy laborers and thought that could be used here.
Btw weaker walls but with faster build ( literally takes a turn )
Re: Lumberjack
Posted: Thu Aug 23, 2018 6:36 am
by Lynx Shafir
This unit can chop down trees but can't build is no worker!

Re: Lumberjack
Posted: Thu Aug 23, 2018 4:23 pm
by Tankhead
Lynx Shafir wrote: ↑Thu Aug 23, 2018 6:36 am
This unit can chop down trees but can't build is no worker!
Ummm the laborers in aos uses a shovel to bulid wooden walls and wood like things. I always assume cause of the game mechanic or whatever.
Nothing wrong to applying that here. I can even call this unit a laborer and still will have its axe.
And besides that lumberjacks did build things way back in the day