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Geomancer

Posted: Sat Aug 25, 2018 8:18 pm
by Tankhead
Inspired by FFT this unit would attack you with the elements of the earth on whatever tile he was standing on
Sand/dirt tile - sand/dust storm, small chance of lowering your opponents chances of dodging or blocking

Snow tile - snowstorm, had a small chance of stopping your opponents attack temporarily

Swamp tile - sinkhole, had a small chance of slowing your opponents movements temporarily

Water tile - ( forgot name ) small chance of turning your opponent into a frog

Gravel/stone - ( forgot name ) small chance of turning your opponent into stone

Grass tile - tangle, small chance of stopping both movement and attack temporarily

If I miss a type of tile please say down below and ill update it

Re: Geomancer

Posted: Sat Aug 25, 2018 8:31 pm
by makazuwr32
It will be really hard to code if even possible.
Not sure if this variant shoud be.

Re: Geomancer

Posted: Sun Oct 14, 2018 4:04 pm
by Lynx Shafir
Seems hard to code so

1)regular slowing or a sinkhole/shifting sand, - as trap summon.

Or can have the roothed/entangle spell effect what's a blocks completely movement

2)can have earthquake spell (mostly an animation needed)

3)stoneskin -armor buff ally/ self.

4) regeneration %

5)summon earth golem /nature spirit. (slow tanky)
Or kjiling - fox spirit. (nimble, )

A. Vanishing - similar to elf wizard tipe
B. Permanent, high hp and with high ability CD
C. Can add an ability to summon depends what you choose.

Re: Geomancer

Posted: Sun Oct 14, 2018 4:21 pm
by Tankhead
Any of those sounds good.
For starters how many abilities can this unit get?

Re: Geomancer

Posted: Sun Oct 14, 2018 8:30 pm
by Lynx Shafir
For a 6~ cost unit can have 4-6 active skill.
From what I listed

Re: Geomancer

Posted: Sun Oct 14, 2018 10:13 pm
by makazuwr32
That depends on stats and abilities.

Re: Geomancer

Posted: Sun Oct 14, 2018 10:51 pm
by Tankhead
Well they're is two types of geomancers

The ones that have melee and spell capabilities and the ones that are just spells

Re: Geomancer

Posted: Mon Oct 15, 2018 10:47 am
by Lynx Shafir
Do you have a picture?

Re: Geomancer

Posted: Mon Oct 15, 2018 3:00 pm
by Savra
Might as well call it a earth mage.

Re: Geomancer

Posted: Mon Oct 15, 2018 3:16 pm
by Lynx Shafir
Geomancer name for me is perfect.


May get a ranged mellee Attak (with no bonuses) - shoots a rock on you.
8-10 dmg . range 4
As his Normal Attak.

(if has no weapon /just staff)

Re: Geomancer

Posted: Mon Oct 15, 2018 3:21 pm
by Tankhead
The one im I know looks like a native and has a axe or sword for a weapon

Re: Geomancer

Posted: Mon Oct 15, 2018 3:23 pm
by Lynx Shafir
Picture?

Re: Geomancer

Posted: Mon Oct 15, 2018 3:23 pm
by Savra
Why didn't you post that?

But rock shooting idea sounds interesting.

Re: Geomancer

Posted: Mon Oct 15, 2018 3:29 pm
by Tankhead
I can't post images or pictures :cry:

Re: Geomancer

Posted: Mon Oct 15, 2018 3:37 pm
by Lynx Shafir
Link is good too.

Re: Geomancer

Posted: Mon Oct 15, 2018 4:12 pm
by Tankhead

Re: Geomancer

Posted: Mon Oct 15, 2018 4:31 pm
by Savra
(So the fighter classes I saw were geomancers...)
Hmm, so what's the final verdict?

Stone shooting geomancer
Or
Geomancer monk

Re: Geomancer

Posted: Sat Nov 03, 2018 9:02 am
by Lynx Shafir
I just get the idea this cud have dmg bonus on cristal buildings (too)
And earthquake dmges 2x buildings.

making a good counter unit for that defences.

Re: Geomancer

Posted: Fri Nov 16, 2018 2:41 am
by Savra
Bumped.

Re: Geomancer

Posted: Fri Jan 18, 2019 1:45 pm
by Lynx Shafir
We have new mechanism(trap) , can continue working on this

Re: Geomancer

Posted: Sat Jan 11, 2020 10:55 am
by Lynx Shafir
L.

Re: Geomancer

Posted: Sat Jan 11, 2020 2:33 pm
by Savra
Finally their getting more mage types with unique spells, I wasn't looking forward to an empty arcane sanctum.

Re: Geomancer

Posted: Sun Jan 12, 2020 6:45 pm
by Alexander82
We had in project a druid type for the forest hut sub, should this belong to the same sub?

That kind of magic and the unit look would also fit well for the sandwalkers sub

Re: Geomancer

Posted: Mon Aug 02, 2021 2:33 pm
by makazuwr32
Will be a thing as part of elementalists.