On smithing and stealing
Posted: Sun Aug 26, 2018 1:38 pm
Talking about smithing with @Stratego (dev) we agreed on 4 levels that can be stolen among Humans, Dwarves and Humans
The levels are basically
1) Iron
2) Steel
3) Mithril
4) Adamantium
Dwarves will have the chance to research all 4 levels
Elves will research 3 levels and can steal the 4th
Humans will research 2 levels and can steal 3d and maybe 4th
Of course that will leave out ranged (elves are going to have the higest level so we might consider adding another level that can be stolen by humans)
Orcs, undeads and scalefolk are monstruos races so they won't be able to steal those techs (orcs have low tech and scalefolk should be even lower and more based on their natural techs while undeads don't work metal but simply use the armors they had when they were alive)
This will require some existing techs to be edited tough.
The levels are basically
1) Iron
2) Steel
3) Mithril
4) Adamantium
Dwarves will have the chance to research all 4 levels
Elves will research 3 levels and can steal the 4th
Humans will research 2 levels and can steal 3d and maybe 4th
Of course that will leave out ranged (elves are going to have the higest level so we might consider adding another level that can be stolen by humans)
Orcs, undeads and scalefolk are monstruos races so they won't be able to steal those techs (orcs have low tech and scalefolk should be even lower and more based on their natural techs while undeads don't work metal but simply use the armors they had when they were alive)
This will require some existing techs to be edited tough.