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New roles for these guys - ARCHIVED

Posted: Wed Aug 29, 2018 1:45 am
by Dagravian
Since i will not be using these heroes as summon anymore, where you guys think they should be build? also cost for them?

Meat Dragon
MeatDragon.png
HP: 100
Armor: 1/1
Power: 25
AOE: 1
Range: 1
Actions: 1
speed: 5, flying.
Sight: 6
Spell resistance: 30%
Abilities:
Poisonous weapon (passive)
Poison breath
Bonus against other dragons and giants

=============================================

Bone Dinossaur
Bone Dinossaur 5.png
HP: 55
Armor: 2/6
Power: 15
AOE: n/a
Range: 1
Actions: 2
speed: 4
Sight: 7
Spell resistance: 30%

==============================================

Death Jelly
Death Jelly 2.png
Active effect: none
HP: 5
Armor: 0/0
Power: (99999999999999) assassination
AOE: n/a
Range: 1
Actions: 1
speed: 2
Sight: 1
Dodge counter: 0%
Spell resistance: 0%

Re: New roles for these guys?

Posted: Wed Aug 29, 2018 2:25 am
by Savra
Make the meat dragon summonable by the necromancer or a new unit Is call an arch necromancer.
Bone dino could be added to the abandoned mine.
Death jelly could be added to burrow.

Re: New roles for these guys?

Posted: Wed Aug 29, 2018 3:56 am
by Tankhead
Savra wrote: Wed Aug 29, 2018 2:25 am Make the meat dragon summonable by the necromancer or a new unit Is call an arch necromancer.
Bone dino could be added to the abandoned mine.
Death jelly could be added to burrow.
Uhh im restarting on my hero, gotta any idea what to do with them ( old images )

Re: New roles for these guys?

Posted: Wed Aug 29, 2018 4:05 am
by Savra
Tankhead wrote: Wed Aug 29, 2018 3:56 am
Savra wrote: Wed Aug 29, 2018 2:25 am Make the meat dragon summonable by the necromancer or a new unit Is call an arch necromancer.
Bone dino could be added to the abandoned mine.
Death jelly could be added to burrow.
Uhh im restarting on my hero, gotta any idea what to do with them ( old images )
The image you have now could go to the dwarves as the sharpshooter. Add it to shooting range
That elf can be added into the hunters hall.

Re: New roles for these guys?

Posted: Wed Aug 29, 2018 5:11 am
by Lynx Shafir
Ya I'll need that Dino to the mine. :D
I gotta make a T- Rex rider :lol:
Unique unit.

Re: New roles for these guys?

Posted: Wed Aug 29, 2018 5:44 am
by makazuwr32
Meat dragon can be for that abandoned mine as well. Cost 8 turns.
Bone dino's cost 5 turns.

Re: New roles for these guys?

Posted: Wed Aug 29, 2018 7:37 am
by Lynx Shafir
makazuwr32 wrote: Wed Aug 29, 2018 5:44 am Meat dragon can be for that abandoned mine as well. Cost 8 turns.
Bone dino's cost 5 turns.
Required technology :
Animation mastery II.
A strong spirit posses this ancient beast and create a abomination what is almost living.
(corporeal Ghost - may edit img - and put a rider too)

BTW need image for Mammoth

Re: New roles for these guys?

Posted: Wed Aug 29, 2018 12:14 pm
by Typhoon
I like idea of summoning meat dragon it would require 3 corpses around necromancer it could also have 2 actions per turn similar to his flesh golem and probably vanishing as well

Re: New roles for these guys?

Posted: Wed Aug 29, 2018 2:45 pm
by makazuwr32
I want to keep one action and without vanishing.

Re: New roles for these guys?

Posted: Sat Oct 13, 2018 6:28 am
by Savra
DoomsdayDragonfire wrote: Wed Aug 29, 2018 1:45 am Since i will not be using these heroes as summon anymore, where you guys think they should be build? also cost for them?

Meat Dragon
MeatDragon.png

HP: 100
Armor: 1/1
Power: 25
AOE: 1
Range: 1
Actions: 1
speed: 5, flying.
Sight: 6
Spell resistance: 30%
Abilities:
Poisonous weapon (passive)
Poison breath
Bonus against other dragons and giants

=============================================

Bone Dinossaur
Bone Dinossaur 5.png

HP: 55
Armor: 2/6
Power: 15
AOE: n/a
Range: 1
Actions: 2
speed: 4
Sight: 7
Spell resistance: 30%

==============================================

Death Jelly
Death Jelly 2.png

Active effect: none
HP: 5
Armor: 0/0
Power: (99999999999999) assassination
AOE: n/a
Range: 1
Actions: 1
speed: 2
Sight: 1
Dodge counter: 0%
Spell resistance: 0%
Sooo, how do you feel about maybe giving the meat dragon over to the Nemesis? Just realized he's going to make for a good boss character in some people's campaigns.

Re: New roles for these guys?

Posted: Mon Oct 22, 2018 4:35 pm
by StormSaint373
I say we add these units tov the abandoned mine.

"Oh yes, I would like my enemies to have some meat dragon sandwiches with some death jelly on the side 8-) ".


Costs

6: for Meat dragon
4: for Death jelly
4: for Bone Dino

Re: New roles for these guys?

Posted: Mon Oct 22, 2018 5:43 pm
by Lynx Shafir
Actually I'm g planning an "ancient beast"group for the mine-including this Dino, the mammoth(, still thinking about the meat dragon) , - and there are 2 other creatures I won't spoil. (but not bone based)

May make as tiers for animation mastery - research.

And their cost will start around 6.
Meat dragon must be 8-9 as Trainable.

Re: New roles for these guys - ARCHIVED

Posted: Wed Aug 04, 2021 9:58 am
by makazuwr32
Archived