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Haven

Posted: Thu Aug 30, 2018 10:30 pm
by Savra
Haven: trains basic troops
Turn/build:3
Hp:18
Sight:3
Heal:3
Cap:2
Arm:0
E.arm:1
C.arm:4

Murky den

Posted: Thu Aug 30, 2018 10:33 pm
by Savra
Murky den: trains the mycinoid abominations
Turn/build:3
Hp:20
Sight:2
Heal:4
Cap:2
Arm:1
E.arm:1
C.arm:4

Murky chasim IMPLEMENTED

Posted: Thu Aug 30, 2018 10:44 pm
by Savra
Murky chasm: airport
Turn/build:3
Hp:20
Sight:2
Heal:3
Cap:2
Arm:0
E.arm:0
C.arm:3

Re: Haven

Posted: Sun Sep 08, 2019 12:14 pm
by Midonik
Changing the name to: mycelium farm or something like that seems better for me.

Re: Murky chasim

Posted: Tue Mar 17, 2020 10:19 am
by Midonik
According to Goggle, word "chasim" doesn't exist. Does it mean something or is that a misspell of chasm? Murky chasm doesn't sound that bad actually. Stats will need some changes to match with other factories and also myconid's mend rates but I can handle that.

Re: Murky den

Posted: Tue Mar 17, 2020 10:22 am
by Midonik
We definitely need such building. I'm not so sure if I like this name so much tho... It's not bad, but airport is named similarly.

Re: Murky chasim

Posted: Thu Apr 02, 2020 2:38 am
by Puss_in_Boots
As a certified native English speaker I am present to confirm chasim is indeed a misspelling of the word chasm.

Re: Murky chasim WAITING IMAGE

Posted: Tue Dec 06, 2022 5:42 pm
by Midonik
This and other production buildings are top priority

Re: Murky chasim WAITING IMAGE

Posted: Wed Dec 07, 2022 6:17 pm
by Anchar
?

Re: Murky chasim WAITING IMAGE

Posted: Wed Dec 07, 2022 6:18 pm
by Midonik
As barracks I suppose?

Re: Murky chasim WAITING IMAGE

Posted: Wed Dec 07, 2022 6:36 pm
by Anchar
Yes, I just got confused by the names.

Re: Murky chasim WAITING IMAGE

Posted: Wed Dec 07, 2022 6:42 pm
by Midonik
Thats understandable, the names are work in progress anyway.
I think it works well for a barrack building.

Re: Murky chasim WAITING IMAGE

Posted: Wed Dec 07, 2022 7:24 pm
by Anchar
Airport

Re: Murky chasim WAITING IMAGE

Posted: Wed Dec 07, 2022 7:31 pm
by Midonik
Where would air units be placed?

Re: Murky chasim WAITING IMAGE

Posted: Wed Dec 07, 2022 7:33 pm
by Anchar
Inside the hat in which there are holes for flying.

Re: Murky chasim WAITING IMAGE

Posted: Wed Dec 07, 2022 8:35 pm
by Midonik
Ok seems good

Re: Murky chasim WAITING IMAGE

Posted: Sun Jul 16, 2023 8:23 pm
by Midonik
For buildings we should also have something for large creatures and I guess a water unit building of some sort.

Re: Murky chasim WAITING IMAGE

Posted: Sat Jul 22, 2023 2:14 am
by Anchar
?

Re: Murky chasim WAITING IMAGE

Posted: Sat Jul 22, 2023 2:32 am
by Anchar
Sorry, but will have to change the image of the infantry building to this, the previous infantry building is more suitable for giant creatures.

Re: Murky chasim WAITING IMAGE

Posted: Sat Jul 22, 2023 9:36 am
by Midonik
Thats fine