About votes
Posted: Sun Sep 09, 2018 3:04 pm
As you might have seen lately we are adding a lot of approved suggestions without passing through votes
This is because working together with @General Brave I'm adding many things together and (I hope soon) many subraces.
When I can draw and make jsons at will with someone like General testing everything I can add a lot of things in a small time without taking too much time from Daniel so I guess there is no need to continue voting (at least for now that we can be so productive) to make things that we can already put in game (once they are approved they will end up being put in sooner or later).
I think that votes should, anyway, stay for things that require the direct intervention of Daniel (that is creating a new effect for a spell or a new game mechanic). so that we are basically voting to ask @Stratego (dev) what he should focus on on its end.
I was thinking to make monthly votes or such about that kind of things (coding is time consuming and Daniel doesn't only work on AoF).
Tell me what you think.
This is because working together with @General Brave I'm adding many things together and (I hope soon) many subraces.
When I can draw and make jsons at will with someone like General testing everything I can add a lot of things in a small time without taking too much time from Daniel so I guess there is no need to continue voting (at least for now that we can be so productive) to make things that we can already put in game (once they are approved they will end up being put in sooner or later).
I think that votes should, anyway, stay for things that require the direct intervention of Daniel (that is creating a new effect for a spell or a new game mechanic). so that we are basically voting to ask @Stratego (dev) what he should focus on on its end.
I was thinking to make monthly votes or such about that kind of things (coding is time consuming and Daniel doesn't only work on AoF).
Tell me what you think.