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Dusk giant
Posted: Wed Oct 10, 2018 4:47 pm
by Lynx Shafir
Dusk giant.
I think the Abandoned mine is a perfect place for.
A tanky buildable unit for undeads.
Can't burn.
Stats later
images (32).jpg
Re: Dusk giant
Posted: Wed Oct 10, 2018 5:00 pm
by Savra
Interesting idea. What's it's purpose considering we have giant zombie and other giant zombie?
Re: Dusk giant
Posted: Mon Oct 15, 2018 3:13 pm
by Lynx Shafir
Stg like this.
(quick concept)
Cost?
Hp?
Attak 13(iron chain)
('dark weapon ' - "element"/magic - addition 3 dmg to living target.)
Range 2
Action /turn 2
Armor 4/6
Sight 5
Speed 3(water?)
Spell res 25%.
Special
- need name -
Aura what reduces enemy vision - 3.range 3
Weapon break (active skill)
Death curse*
Note :for future
(later - drags enemy -2 tile closer - if Implemented such mechanism) its in need list)
Re: Dusk giant
Posted: Mon Oct 15, 2018 3:22 pm
by Savra
Cost:8
Hp:90
Build at abandoned mine, Dark Citadel?
Water 1