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tech: building - ARCHIVED
Posted: Fri May 02, 2014 10:20 pm
by balint
improve workers mand rate by 10. costs 10 turn. research at a TC.
Re: tech: building
Posted: Fri May 02, 2014 10:44 pm
by Mikeg9lives
Thank you for the idea! Do you have a name you would like to be used for this? If not, that is okay. Thanks again!
Re: tech: building
Posted: Fri May 02, 2014 10:46 pm
by balint
no...... I am not too creative with names

If you want you can name it
Re: tech: building
Posted: Sat Jul 19, 2014 7:52 am
by Dgkfadomo777
How about improved blueprints or
Re: tech: building
Posted: Sat Jul 19, 2014 2:02 pm
by balint
Improved bluepri ts sounds good.
Re: tech: building
Posted: Sun Feb 08, 2015 10:19 am
by Stratego (dev)
which race was it for?
Re: tech: building
Posted: Sun Feb 08, 2015 1:13 pm
by balint
I think human.
Re: tech: building
Posted: Sun Feb 08, 2015 4:35 pm
by Stratego (dev)
i dont plan enhance humans more than in AOS.
so put the idea into AOS if you vote on this.
AOS updates will be here too, so that will always be updated in AOF too.
Re: tech: building
Posted: Sun Feb 08, 2015 5:55 pm
by balint
okay.
Re: tech: building
Posted: Thu Sep 07, 2017 2:35 pm
by Alexander82
I think that humans already have a great time building. Can we archive this one?
Re: tech: building
Posted: Thu Sep 07, 2017 9:53 pm
by Sunrise Samurai
Please do. Humans already are the best builders in the game. We don't need to give any assistance in that regard. Maybe give it to dwarves though.