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Elven Decorative Building — IMPLEMENTED

Posted: Thu Oct 18, 2018 4:38 pm
by Lynx Shafir
Id made these.
To bring some colour in elven campaigns.



Stats in img order

Hight elven building
Just deco -
Hp 30
arm 0/4

Wood elf house -
Carry cap 1
Heal rate 20%
Hp 15
Arm 0/3


Moon elf residence
Carry 2
Capturable
Hp 32
Arm 1/5
Heal rate 10%

Sun elven residence

Carry 2
Capturable

Hp 35
Arm 2/5
Heal rate 20%

Re: Elven Decorative Building

Posted: Thu Oct 18, 2018 4:39 pm
by Lynx Shafir
Hope you like.
For decoration purposes map editor =campaign.

I need help in naming and stats. :D

Re: Elven Decorative Building

Posted: Thu Oct 18, 2018 5:00 pm
by Savra
Alexander said something about each race using house like buildings to increase population. Looks nice, maybe one of 2 of them will be added as those new pop increase buildings. Otherwise I don't see anything holding these back from getting in except critic's.
But, buildings have team colour still, so maybe add some like the human houses have.

Re: Elven Decorative Building

Posted: Thu Oct 18, 2018 5:58 pm
by Lynx Shafir
Human houses have team colour? :o
I didn't noticed.

However this are "neutral"-and even in teams should not change colour(wudnt look nice)

Re: Elven Decorative Building

Posted: Thu Oct 18, 2018 10:00 pm
by Savra
Humans houses team colour is just a small line under the roofs. It would look fine.

Re: Elven Decorative Building

Posted: Mon Oct 22, 2018 8:27 am
by Lynx Shafir
@Stratego (dev).
What do u think about these?

Re: Elven Decorative Building

Posted: Mon Oct 22, 2018 4:30 pm
by Stratego (dev)
they are MEGA AWESOME!!!
please someone make json so i can put them in - thanks!

Re: Elven Decorative Building

Posted: Tue Oct 23, 2018 4:40 am
by General Brave
I shall get them done.

Re: Elven Decorative Building

Posted: Wed Oct 24, 2018 11:33 pm
by General Brave
Almost done with them.

Re: Elven Decorative Building

Posted: Sat Dec 29, 2018 7:56 am
by Lynx Shafir
Added some stats @General Brave

If know better name for first go ahead..

(later I'll make some other accessories I'll need - for my campaign-)

Re: Elven Decorative Building

Posted: Sat Dec 29, 2018 10:15 am
by makazuwr32
Heal rate is fixed amount not abstract %.

Re: Elven Decorative Building

Posted: Tue Jan 01, 2019 12:34 am
by General Brave
Good.

Re: Elven Decorative Building

Posted: Sat Jan 12, 2019 7:00 pm
by General Brave
Done, any others would be good like perhaps a tree or something.

Re: Elven Decorative Building

Posted: Sat Jan 12, 2019 7:25 pm
by Lynx Shafir
Once I do min 4 I'll post
Along with some tile /wall sprites

Re: Elven Decorative Building

Posted: Sat Jan 12, 2019 7:26 pm
by General Brave
Sounds good.

Re: Elven Decorative Building

Posted: Sat Jan 12, 2019 8:19 pm
by General Brave
So the first one cannot be destroyed?

Re: Elven Decorative Building

Posted: Thu Aug 05, 2021 8:31 am
by makazuwr32
Implemented.